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	<title>TheAppleBlog &#187; CNN Mobile</title>
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		<title>TheAppleBlog &#187; CNN Mobile</title>
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		<title>Mplayit Provides iPhone App Discoverability Via Facebook</title>
		<link>http://theappleblog.com/2009/11/19/mplayit-provides-iphone-app-discoverability-via-facebook/</link>
		<comments>http://theappleblog.com/2009/11/19/mplayit-provides-iphone-app-discoverability-via-facebook/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 17:22:38 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[browsing]]></category> <category><![CDATA[catalog]]></category> <category><![CDATA[discoverability]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[mplayit]]></category> <category><![CDATA[search]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=36052</guid>
		<description><![CDATA[I spend an awful lot of time poking around in the App Store in both iTunes and on my iPhone, just in the hopes of finding something new and exciting to download and use on my device. It&#8217;s not an ideal situation, and I often wish Apple would throw out its tired model and completely [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=36052&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-36076" title="iphone-arcade-logo" src="http://gigapple.files.wordpress.com/2009/11/iphone-arcade-logo.png?w=176&#038;h=48" alt="" width="176" height="48" />I spend an awful lot of time poking around in the App Store in both iTunes and on my iPhone, just in the hopes of finding something new and exciting to download and use on my device. It&#8217;s not an ideal situation, and I often wish Apple would throw out its tired model and completely restructure the App Store from the ground up.</p>
<p>There&#8217;s little chance of that happening, but a new Facebook app could help make the App Store more navigable, and do so with a little help from your friends. <a href="http://apps.facebook.com/iphonearcade/" target="_self">Mplayit</a> is a new service being offered on Facebook that aims to bring some sense to the jungle that is the 100,000-strong App Store using a more intelligent browsing system based on recommendations and demos. <span id="more-36052"></span></p>
<p>The idea is that there&#8217;s no one better to recommend iPhone apps you&#8217;d like than your friends. Using Mplayit, friends can make recommendations via the app which will appear on their profile page and in the news feed. That way, you&#8217;ll have a trustworthy source when you&#8217;re shopping for new software for your device.</p>
<p>By far the most useful aspect of Mplayit during my brief use of it was the app recommendations and shared apps. The rest, including popularity, search and categories, is already available to users via the App Store itself.</p>
<p>I&#8217;m not exactly sure how apps get onto the recommended list, since I would assume that they would be the ones which are the most recommended, but then what&#8217;s to differentiate them from the shared app? Whatever the methodology behind their selection, the fact remains that they are good picks, and well-deserving of attention. The list provides a good variety, too, covering apps with a range of functions instead of just presenting, say, all the top Twitter apps.</p>
<p><img class="aligncenter size-full wp-image-36075" title="mplayit" src="http://gigapple.files.wordpress.com/2009/11/mplayit.png?w=590&#038;h=477" alt="" width="590" height="477" />The best part of Mplayit, from the standpoint of people who need to see to believe, is that most apps come complete with videos and images previewing the functionality of the software running on an actual iPhone, and a full text description, too. That&#8217;s what puts Mplayit ahead of other iPhone app discovery sites like <a href="http://appshopper.com" target="_self">AppShopper.com</a> or <a href="http://148apps.com" target="_self">148apps</a>. Of course, each app also includes buy links that redirect you to the App Store, and a link through which you can add the program to your collection, which helps Mplayit track app popularity and recommendation information.</p>
<p>Many people are reluctant to use Facebook apps because of privacy concerns and fears of spamming the news feeds of friends, but after trying out the service for a little while, I haven&#8217;t found any cause for concern with Mplayit. The best part is that you can still use most aspects of the app without granting it access to your profile information.</p>
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		<slash:comments>3</slash:comments>
	
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		<title>iCarte Turns the iPhone Into an RFID Reader</title>
		<link>http://theappleblog.com/2009/11/18/icarte-turns-the-iphone-into-an-rfid-reader/</link>
		<comments>http://theappleblog.com/2009/11/18/icarte-turns-the-iphone-into-an-rfid-reader/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 18:00:44 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[accessory]]></category> <category><![CDATA[icarte]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[nfc]]></category> <category><![CDATA[payment]]></category> <category><![CDATA[receiver]]></category> <category><![CDATA[rfid]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35931</guid>
		<description><![CDATA[Earlier we reported that the next generation of iPhone might have an RFID (Radio Frequency Identification) reader built in, if rumors prove true. Well, there&#8217;s no need to wait that long, if near-field communications (NFC) is what you&#8217;ve got a hankerin&#8217; for. Wireless Dynamics has announced a device called the iCarte that will add both [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35931&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-35963" title="icarte" src="http://gigapple.files.wordpress.com/2009/11/icarte.png?w=230&#038;h=212" alt="" width="230" height="212" />Earlier <a href="http://theappleblog.com/2009/11/06/rumor-has-it-8gb-3gs-rfid-capable-iphones-on-the-way/" target="_self">we reported</a> that the next generation of iPhone might have an RFID (Radio Frequency Identification) reader built in, if rumors prove true. Well, there&#8217;s no need to wait that long, if near-field communications (NFC) is what you&#8217;ve got a hankerin&#8217; for. Wireless Dynamics has announced a device called the <a href="http://www.icarte.ca/" target="_self">iCarte</a> that will add both RFID and NFC capabilities to the iPhone.</p>
<p>The device adds functionality to the iPhone via the dock connector, to which it connects without adding too much bulk or without being too much of an eyesore. In fact, it looks like the iCarte&#8217;s designers went out of their way to make sure the add-on looks like it&#8217;s a natural extension of the iPhone itself, rather than an apparent third-party accessory. <span id="more-35931"></span></p>
<p>A chip embedded in the iCarte turns your iPhone into a portable electronic wallet, able to process contactless payments. It can also transmit any information it receives directly to enterprise databases using Wi-Fi or 3G network connections, so that orders and purchases can be automatically input into your company&#8217;s home server. Of course, in order to use the iCarte, you&#8217;ll need to be using iPhone OS 3.0, since only the latest major software update supports dock accessory connectivity.</p>
<p>The iCarte also has a mini-USB port to allow for pass-through charging and syncing, so you won&#8217;t have to constantly remove and replace the device, and it comes in both black and white, in case fashion is a concern of yours. To be clear, while Wireless Dynamics does talk about business applications, it looks like the iCarte&#8217;s functionality is aimed primarily at people on the consumer end of the retail equation:</p>
<blockquote><p>iCarte has an embedded smart-chip that can be configured as debit, credit, pre-paid and loyalty cards, for secure contactless transactions. iCarte can also read NFC Smart Posters, download or upload electronic coupons, tickets or receipts. iCarte is ideal for iPhone users who want to use their iPhones for fast and secure contactless payments, transit payments, loyalty rewards, checking balances, top-up, discovering new services from smart posters or kiosks and exchanging information with other NFC phones.</p></blockquote>
<p>iCarte&#8217;s web site is devoid of information regarding an official release date or pricing for the receiver, although it does offer contact info if you&#8217;re interested in finding out more about the tech. Presumably a companion iPhone application would be required for programming in payment card information, checking balances, etc., but as of yet no such app is available via the iTunes Store.</p>
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		<slash:comments>6</slash:comments>
	
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		<title>What if OnLive Came to the iPhone?</title>
		<link>http://theappleblog.com/2009/11/16/what-if-onlive-came-to-the-iphone/</link>
		<comments>http://theappleblog.com/2009/11/16/what-if-onlive-came-to-the-iphone/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 18:30:32 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[onlive]]></category> <category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35782</guid>
		<description><![CDATA[
OnLive made a lot of noise when it first appeared on the scene way back in March at the Game Developer&#8217;s Conference of 2009. It&#8217;s a service that&#8217;s said to be able to make a gaming machine out of any computer that can run the latest browsers, which would effectively end the madness that is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35782&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-35796" title="iphone_onlive" src="http://gigapple.files.wordpress.com/2009/11/iphone_onlive.png?w=300&#038;h=162" alt="iphone_onlive" width="300" height="162" /></p>
<p class="excerpt"><a href="http://theappleblog.com/2009/03/24/onlive-will-make-a-hardcore-gaming-machine-out-of-your-macbook/" target="_self">OnLive</a> made a lot of noise when it first appeared on the scene way back in March at the Game Developer&#8217;s Conference of 2009. It&#8217;s a service that&#8217;s said to be able to make a gaming machine out of any computer that can run the latest browsers, which would effectively end the madness that is PC gaming hardware upgrades. And now, it looks like it might be able to work on the iPhone, too.</p>
<p>What OnLive does is bypass the normal hardware barriers involved in PC gaming by streaming the game live to a user&#8217;s browser window from a server farm located nearby. The server farm deals with the game&#8217;s performance demands, and all the end user needs is a good enough connection to stream the content smoothly. <span id="more-35782"></span></p>
<p>It&#8217;s a setup that sounds too good to be true, and many remain skeptical about whether or not OnLive will be able to deliver what it has promised. There was supposed to be an external beta this past summer, but that&#8217;s been delayed, which doesn&#8217;t exactly inspire confidence.</p>
<p>Still, if the service works, it will revolutionize the way gaming is done. The system has strong support from game publishers, which makes sense because without the hardware barriers, they stand to broaden their audience considerably. If that audience were to also include iPhone users, you can imagine that even more game companies would fall in line behind OnLive.</p>
<p>The company recently demoed an iPhone app that allows users to play full games alongside users of the PC OnLive service, or players using the company&#8217;s MicroConsole, a standalone device which connects to a display or TV &#8212; yes, even without the modern convenience of buttons, joysticks and bumpers. Presumably, onscreen controls allow you to manipulate the in-game action, although a <a href="http://www.engadgetmobile.com/2009/11/16/onlive-demonstrates-iphone-app-set-to-redefine-mobile-gaming/" target="_self">report at Engadget Mobile</a> doesn&#8217;t go into detail about how exactly it works, nor does a <a href="http://blog.onlive.com/2009/11/13/onlive-in-the-palm-of-your-hand/" target="_self">blog post at OnLive</a>. Needless to say, your PC gaming friend will probably be able to school you at Modern Warfare 2 unless you&#8217;re some kind of touch control prodigy.</p>
<p>When the app does see release, which won&#8217;t be for a while, OnLive CEO Steve Perlman says it won&#8217;t allow you to game right away. Initial versions will allow you to monitor gaming stats and spectate, so you can watch live gameplay without taking part. Interactivity is planned down the road, but control kinks and other issues have to be addressed before it goes live to the masses.</p>
<p>What do you think? Would you take advantage of full-version gaming on your iPhone if you had the ability to? I foresee a very limited catalog of titles that this sort of thing would work with, but if it does become a reality, and it becomes popular, developers might design custom gaming experiences for people who access games via OnLive on their iPhones.</p>
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		<slash:comments>5</slash:comments>
	
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		<title>Apple Surpasses Nokia as Most Profitable Cell Phone Maker</title>
		<link>http://theappleblog.com/2009/11/11/apple-surpasses-nokia-as-most-profitable-cell-phone-maker/</link>
		<comments>http://theappleblog.com/2009/11/11/apple-surpasses-nokia-as-most-profitable-cell-phone-maker/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 15:59:22 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[apple]]></category> <category><![CDATA[cell phone]]></category> <category><![CDATA[industry]]></category> <category><![CDATA[market share]]></category> <category><![CDATA[nokia]]></category> <category><![CDATA[profit]]></category> <category><![CDATA[samsung]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35580</guid>
		<description><![CDATA[Despite controlling a much smaller share of the market, Apple is now much more profitable than Nokia, overtaking the handset maker as the most lucrative company in the business of selling cell phones. Apple also overtook Samsung during the last financial quarter, so it actually jumped from third to first place overall among global cell [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35580&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-26787" title="iPhone3GS-2" src="http://gigapple.files.wordpress.com/2009/06/iphone3gs-2.jpg?w=143&#038;h=200" alt="iPhone3GS-2" width="143" height="200" />Despite controlling a much smaller share of the market, Apple is now much more profitable than Nokia, overtaking the handset maker as the most lucrative company in the business of selling cell phones. Apple also overtook Samsung during the last financial quarter, so it actually jumped from third to first place overall among global cell phone companies.</p>
<p>Research firm Strategy Analytics (<a href="http://www.reuters.com/article/technologyNews/idUSTRE5A950820091110" target="_self">via Reuters</a>) points out that while Apple is now the most profitable company in the cell phone industry, both Nokia and Samsung both still beat the Cupertino company in terms of sheer size. That&#8217;s especially good news for Apple, which makes much more on a per-unit basis than any other mobile phone maker. It makes approximately $320 pure profit on each iPhone sold, according to Strategy Analytics. <span id="more-35580"></span></p>
<p>Estimated profits for Apple during the third financial quarter of this year are around $1.6 billion, compared with $1.1 billion for Nokia during the same period. It&#8217;s a commanding lead, and one that will likely only grow as Apple continues to end exclusivity deals around the world, opening up iPhone sales to more and more potential subscribers.</p>
<p>Of course, there isn&#8217;t a direct relationship between Apple&#8217;s gain and the slides Nokia and Samsung are experiencing. Other factors are at work, including the growing popularity of Google&#8217;s Android platform, which is being adopted by more cell phone makers and network providers. The arrival of the Palm Pre probably also had a negative impact on the handset sales of the two industry leaders.</p>
<p>Nokia is in the midst of a legal battle with Apple over what it sees as blatant copyright violation. Charles <a href="http://theappleblog.com/2009/10/22/nokia-sues-apple-over-iphone/" target="_self">recently wrote about the conflict</a> over intellectual property between the two firms. Nokia alleges that the iPhone infringes on not one, not two, but <em>10</em> patents it holds regarding wireless tech and standards. The timing of the suit, which comes shortly following a significant drop in market share for Symbian OS, seems quite suspect.</p>
<p>The future for Apple looks bright indeed, so long as it can continue taking in the same incredibly high profit margins on the iPhone. Part of its continued ability to do so is probably due to the fact that the 3GS iPhone revision actually seemed to require very little change on the production side, which would go a long way to keeping manufacturing costs down. A significant update will require more time to become profitable, but Apple&#8217;s continued success with the device means that the turnaround time required for that to happen will be remarkably short.</p>
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		<title>O2 UK to Officially Unlock iPhones Following Competitor Launch</title>
		<link>http://theappleblog.com/2009/11/09/o2-uk-to-officially-unlock-iphones-following-competitor-launch/</link>
		<comments>http://theappleblog.com/2009/11/09/o2-uk-to-officially-unlock-iphones-following-competitor-launch/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 19:19:08 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[carrier]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[o2]]></category> <category><![CDATA[orange]]></category> <category><![CDATA[u.k.]]></category> <category><![CDATA[unlock]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35508</guid>
		<description><![CDATA[O2 just announced what seems like a fairly magnanimous gesture on its part today, in preparation for the launch of the iPhone on other UK carriers and the end of iPhone exclusivity in that country. That should mean that O2 customers who want to take their business elsewhere can have their phones unlocked as early [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35508&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35514" title="o2-logo" src="http://gigapple.files.wordpress.com/2009/11/o2-logo.gif" alt="o2-logo" />O2 just announced what seems like a fairly magnanimous gesture on its part today, in preparation for the launch of the iPhone on other UK carriers and the end of iPhone exclusivity in that country. That should mean that O2 customers who want to take their business elsewhere can have their phones unlocked as early as tomorrow, since Nov. 10 is the stated launch date for Orange UK&#8217;s iPhone offerings.</p>
<p>The news, which comes via <a href="http://business.timesonline.co.uk/tol/business/industry_sectors/telecoms/article6886886.ece" target="_self">The iPhone Blog</a>, is a promising sign for all iPhone users. If Apple is at all a party to the decision to allow unlocking of its devices in countries where the iPhone is available on multiple networks, then hope exists for countries like Canada, too, where the iPhone recently became available on Bell and Telus, as well as Rogers, the original carrier. <span id="more-35508"></span></p>
<p>O2 CEO Matthew Key describes in an interview with the <a href="http://business.timesonline.co.uk/tol/business/industry_sectors/telecoms/article6886886.ece" target="_self">Times Online</a> how customers will be able to unlock, though that won&#8217;t relieve them of their contractual obligations:</p>
<blockquote><p>Once the iPhone becomes available on other UK networks, we will allow O2 customers to unlock their iPhones, although of course they will still need to honor any outstanding contract period they have. At the end of their contract period, they are entirely free to move to another operator — though naturally we hope they won’t want to!</p></blockquote>
<p>It isn&#8217;t clear how the unlocking procedure will actually work. Will users have to physically visit an O2 store, or can it be done over the phone using iTunes at home? Whatever the method, O2 is doing the right thing by providing its customers a choice, which is a good faith gesture which should end up building customer loyalty and avoiding resentment. No word yet on whether or not other UK carriers will be offering the same service for their iPhone devices.</p>
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		<title>Jailbreakers: First iPhone Worm Discovered, Features Rick Astley</title>
		<link>http://theappleblog.com/2009/11/09/jailbreakers-first-iphone-worm-discovered-features-rick-astley/</link>
		<comments>http://theappleblog.com/2009/11/09/jailbreakers-first-iphone-worm-discovered-features-rick-astley/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 19:16:09 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[exploit]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[jailbreak]]></category> <category><![CDATA[security]]></category> <category><![CDATA[ssh]]></category> <category><![CDATA[Virus]]></category> <category><![CDATA[worm]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35498</guid>
		<description><![CDATA[The first iPhone worm has been discovered. It comes to us via Australia, and appears to be limited to that country for now, although it has the potential to spread. It also stars Rick Astley, so to speak. The work changes the iPhone&#8217;s wallpaper to an image of the 1980s pop singer, who&#8217;s enjoyed a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35498&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35506" title="ikee-170" src="http://gigapple.files.wordpress.com/2009/11/ikee-170.jpg?w=170&#038;h=194" alt="ikee-170" width="170" height="194" />The first iPhone worm has been discovered. It comes to us via Australia, and appears to be limited to that country for now, although it has the potential to spread. It also stars Rick Astley, so to speak. The work changes the iPhone&#8217;s wallpaper to an image of the 1980s pop singer, who&#8217;s enjoyed a recent resurgence thanks to the <a href="http://newteevee.com/2008/04/01/rickrolling-a-timeline/">Rick-rolling Internet phenomenon</a>.</p>
<p>The worm has the ability to break into jailbroken iPhones only. Even if you&#8217;ve jailbroken, you still aren&#8217;t vulnerable unless you&#8217;ve also installed SSH, and not changed the default password after doing so. As a result, only a small fraction of the larger iPhone community is probably susceptible to the &#8220;ikee virus,&#8221; as it is called in its own source code. <span id="more-35498"></span></p>
<p>Still, it shows that as the platform matures and becomes more widespread, it also becomes the target of more malicious attacks. Most hackers, like any businesspeople, are interested in the bottom line, and part of that involves targeting the largest group of people possible. With millions of users worldwide, the iPhone is definitely an appealing mark. ikee&#8217;s creator, a hacker calling himself &#8220;ikex,&#8221; cites a different explanation for this particular worm&#8217;s creation:</p>
<blockquote><p>Why?: Boredom, because i found it so stupid the fact that on my initial scan of my 3G optus range i found 27 hosts running SSH daemons, i could access 26 of them with root:alpine. Doesn&#8217;t anyone RTFM anymore?</p></blockquote>
<p>In the case of this worm, which only changes the background wallpaper to the Astley photo with the slogan, &#8220;ikee is never going to give you up&#8221; across the top, <a href="http://www.sophos.com/blogs/gc/g/2009/11/08/iphone-worm-discovered-wallpaper-rick-astley-photo/" target="_self">Graham Cluley of SophosLabs</a> suggests it&#8217;s really only an experiment:</p>
<blockquote><p>The source code is littered with comments from the author suggesting the worm has been written as an experiment. One of the comments berates affected users for not following instructions when installing SSH, because if they had changed the default password the worm would not have been able to infect them.</p></blockquote>
<p>While not dangerous in and of itself (it actually sort of provides a service by reminding users to take precautions), it could open the door for similar programs with less innocuous payloads. Hopefully, jailbreak users will learn from the experience and be prepared if someone more sinister tries to do the same thing again.</p>
<p>It&#8217;ll be interesting to see whether Apple latches onto this as a means to further decry the evils of jailbreak. If it leads to more serious exploits, it definitely would constitute a good reason to stay on the straight and narrow. In either case, expect to see more security concerns surrounding the iPhone as it continues its commercial success.</p>
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		<title>Rumor Has It: 8GB 3GS, RFID-Capable iPhones on the Way?</title>
		<link>http://theappleblog.com/2009/11/06/rumor-has-it-8gb-3gs-rfid-capable-iphones-on-the-way/</link>
		<comments>http://theappleblog.com/2009/11/06/rumor-has-it-8gb-3gs-rfid-capable-iphones-on-the-way/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 16:11:08 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[3GS]]></category> <category><![CDATA[8gb]]></category> <category><![CDATA[holiday]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[rfid]]></category> <category><![CDATA[rumors]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35388</guid>
		<description><![CDATA[What better way to end the week than with two fresh, shiny new iPhone rumors to chew on? According to various reports, the iPhone 3GS could get an 8GB model just in time for the holidays, and Apple is said to be testing iPhones that support radio-frequency identification (RFID), a tech that allows devices to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35388&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-26787" title="iPhone3GS-2" src="http://gigapple.files.wordpress.com/2009/06/iphone3gs-2.jpg?w=143&#038;h=200" alt="iPhone3GS-2" width="143" height="200" />What better way to end the week than with two fresh, shiny new iPhone rumors to chew on? According to various reports, the iPhone 3GS could get an 8GB model just in time for the holidays, and Apple is said to be testing iPhones that support radio-frequency identification (RFID), a tech that allows devices to sense nearby embedded chips without coming in actual contact with them.</p>
<p>While the timing of both rumors happens to be concurrent, please note that it is very unlikely that if Apple were to release an 8GB iPhone 3GS in time for the holiday season, it would use the new RFID tech. It&#8217;s more likely that the RFID integration will come to fruition in later models of the iPhone. <span id="more-35388"></span></p>
<h3>$99 8GB 3GS</h3>
<p>Rumors of the smaller capacity 3GS <a href="http://www.boygeniusreport.com/2009/11/05/att-gearing-up-to-launch-99-8gb-iphone-3gs/" target="_self">come via Boy Genius Report</a>, which has proved fairly reliable in the past when it comes to predicting product launches by Apple. They claim to have heard news of the 8GB model from two separate sources at AT&amp;T:</p>
<blockquote><p>Definitely not confirmed, but rather interesting nonetheless. We’ve heard now from two sources that AT&amp;T, and we guess Apple, are contemplating launching an 8GB iPhone 3GS at the $99 price point before Christmas. One source said this was AT&amp;T’s way of combating the Droid madness.</p></blockquote>
<p>It should be noted that BGR specifically points out that they haven&#8217;t heard any of this from Apple or any of its personnel, which could mean that AT&amp;T is pitching the idea but doesn&#8217;t necessarily confirm that Apple is receptive. Still, a 3GS at the magical $99 sweet-spot would definitely take some of the wind out of Droid&#8217;s sails.</p>
<p>Of course, there is the fact that Phil Schiller <a href="http://theappleblog.com/2009/10/27/apple-says-the-holiday-lineup-is-set-nothing-more-nothing-less/" target="_self">said the Apple holiday lineup is set</a>. That should mean no new products, right? Or it could mean that the 8GB 3GS was already on the roster and that it just hasn&#8217;t been announced yet. Still, if it is coming in time for Christmas, Apple is already missing out on some prime holiday buying time. We&#8217;ll definitely see it before Black Friday if we&#8217;re going to see it at all.</p>
<h3>RFID</h3>
<p>Apple is looking into integrating RFID swipe support into new iPhone prototypes, <a href="http://www.appleinsider.com/articles/09/11/05/report_apple_testing_rfid_swipe_support_in_iphone_prototypes.html" target="_self">AppleInsider reports</a>. iPhones boasting RFID capabilities could allow for things like making swipe payments, proximity alerts, and getting data from swiping RFID-embedded objects or even animals.</p>
<p>RFID tech is ideal for this sort of thing because it requires little power, since the data transferred is often small in size, usually only a number or a URL. There&#8217;s also the cost benefits of the tech, and the fact that they&#8217;re already in wide use. According to AppleInsider:</p>
<blockquote><p>The cost of RFID chips is now down to just a few cents each in quantity, making it possible to apply them to a wide variety of uses. Shipping companies and retailers already use RFIDs to track packages much like barcodes; libraries use them to track books, farmers use them to identify animals in herds, and the army, theme parks and schools attach RFIDs to people.</p></blockquote>
<p>The site also speculates that Apple could then leverage its existing iTunes accounts, broadening it to make it a method for paying for anything via your iPhone, so long as the vendor you&#8217;re dealing with is equipped to accept RFID payments. Such payment systems using cell phones have already been used widely in parts of Asia and Europe.</p>
<p>If Apple gets in early on widespread RFID adoption here in North America, it could see the kind of industrial and business success it&#8217;s been missing thus far. It might become as common to see an iPhone-based device on the loading dock as it is to see one in a Starbucks.</p>
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		<title>Orange UK Unlimited Plan for iPhone Seems to Prohibit Almost Everything</title>
		<link>http://theappleblog.com/2009/11/03/orange-uk-unlimited-plan-for-iphone-seems-to-prohibit-almost-everything/</link>
		<comments>http://theappleblog.com/2009/11/03/orange-uk-unlimited-plan-for-iphone-seems-to-prohibit-almost-everything/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 15:31:06 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[3g]]></category> <category><![CDATA[cap]]></category> <category><![CDATA[data]]></category> <category><![CDATA[fair use]]></category> <category><![CDATA[network]]></category> <category><![CDATA[o2]]></category> <category><![CDATA[orange]]></category> <category><![CDATA[u.k.]]></category> <category><![CDATA[unlimited]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35205</guid>
		<description><![CDATA[
The BBC noticed something a little off when it investigated the new pricing structure and terms of use for the iPhone deals Orange is about to begin offering on Nov. 10. First, it turns out that far from sparking a price war, Orange has basically adopted the same deal that O2 currently offers, with some [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35205&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-medium wp-image-33212" title="orange-logo" src="http://gigapple.files.wordpress.com/2009/09/orange-logo.jpg?w=183&#038;h=184" alt="orange-logo" width="183" height="184" /></p>
<p class="excerpt">The BBC <a href="http://www.bbc.co.uk/blogs/technology/2009/11/oranges_unlimited_iphone.html" target="_self">noticed something a little off</a> when it investigated the new pricing structure and terms of use for the iPhone deals Orange is about to begin offering on Nov. 10. First, it turns out that far from sparking a price war, Orange has basically adopted the same deal that O2 currently offers, with some minor changes meant to sway customers its way.</p>
<p>Secondly, and this is the real kicker, Orange&#8217;s &#8220;unlimited&#8221; apparently means up to a maximum of 750MB per month, if you look at the fine print. When asked to clarify, Orange stated that the cap was for its 3G network, and that another 750MB cap existed for use at the hotspots of its Wi-Fi partner BT Openzone. Finally, another clause in the Orange Terms and Conditions states that data is&#8230;</p>
<blockquote><p>Not to be used for other activities (e.g., using your handset as a modem, non-Orange Internet-based streaming services, voice or video over the internet, instant messaging, peer-to-peer file sharing, non-Orange Internet-based video). Should such use be detected notice may be given and network protection controls applied to all services which Orange does not believe constitutes mobile browsing.</p></blockquote>
<p><span id="more-35205"></span><br />
I don&#8217;t know about you, but I&#8217;m pretty certain I do almost all of those things on my iPhone over my carrier&#8217;s data connection on at least a daily basis. If true, this clause could block the use of programs like Beejive IM, Facebook, Spotify, and the BBC iPlayer.</p>
<p>By contrast, O2, when asked to clarify its fair use limits, said this:</p>
<blockquote><p>We reserve the right&#8230;to contact customers about their usage if we believe it adversely affects the service of our other customers, e.g., if a customer uses their SIM in another device for which it is not intended.</p></blockquote>
<p>So what advantage is left to Orange, then? Basically only network coverage and quality. This just goes to show that the iPhone is a cruel mistress no matter which carrier she appears on, and that the end of exclusivity might have less positive ramifications for customers than previously expected.</p>
<p>Data is the key to the iPhone&#8217;s success, as it is positioned as one of the few devices on the market that users increasingly use for Internet access first, and phone functionality second. This <a href="http://pro.gigaom.com/2009/09/mobile-broadband-pricing-for-profits/">presents a dilemma</a> (subscription required) for wireless operators, since keeping up with demand can considerably tax network quality and dependability. AT&amp;T in the U.S. is <a href="http://gigaom.com/2009/09/25/will-atts-network-hold-up-under-the-mms-strain/" target="_self">constantly under fire</a> for its 3G network stability, for example.</p>
<p>Orange later said it would be reviewing the cap following the large volume of negative emails it received regarding its use of the word &#8220;unlimited.&#8221; Hopefully, the company will also look at those ridiculous restrictions regarding data usage, since the real appeal of the iPhone for most users is the ability to do precisely those things which that clause specifically prohibits.</p>
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		<slash:comments>7</slash:comments>
	
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			<media:title type="html">etherin</media:title>
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		<title>Google Plans to Introduce Maps Navigation, Could Come to iPhone</title>
		<link>http://theappleblog.com/2009/10/28/google-plans-to-introduce-maps-navigation-could-come-to-iphone/</link>
		<comments>http://theappleblog.com/2009/10/28/google-plans-to-introduce-maps-navigation-could-come-to-iphone/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 15:22:16 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[google]]></category> <category><![CDATA[maps]]></category> <category><![CDATA[navigation]]></category> <category><![CDATA[turn-by-turn]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34938</guid>
		<description><![CDATA[If you&#8217;re the CEO of TomTom or Garmin, you may want to sit down for this. Google is working on a turn-by-turn navigation app that it will be offering for free on Android 2.0 handsets. And if that wasn&#8217;t bad enough, it&#8217;s working with Apple to bring it to the App Store, too.
But hey, maybe [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34938&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-34955 styled" title="google_maps_nav" src="http://gigapple.files.wordpress.com/2009/10/google_maps_nav.png?w=168&#038;h=300" alt="google_maps_nav" width="168" height="300" />If you&#8217;re the CEO of TomTom or Garmin, you may want to sit down for this. Google is working on a turn-by-turn navigation app that it will be offering for free on Android 2.0 handsets. And if that wasn&#8217;t bad enough, it&#8217;s working with Apple to bring it to the App Store, too.</p>
<p>But hey, maybe it isn&#8217;t so bad for you, GPS industry. Maybe people will still want to pay way too much for single-purpose devices instead of installing a free app on the cell phone they already have, that works with the Google Maps and Google Search they already use.</p>
<p>According to <a href="http://news.cnet.com/8301-30684_3-10384544-265.html" target="_self">CNET&#8217;s Tom Krazit</a>, Google&#8217;s new app, appropriately dubbed Google Maps Navigation, was demoed Tuesday for reporters, and will be officially announced sometime today. The Google demo had the app running on an unidentified black Motorola Android 2.0 phone, believed to be the upcoming Droid device. <span id="more-34938"></span></p>
<p>The good news for us Apple faithful is that Google announced at the event that it is working with Apple on bringing the game-changing software to the iPhone platform. The words &#8220;working with&#8221; are well chosen, because Maps Navigation requires a slightly different approach than the standard App Store approval process, since it won&#8217;t be a standalone application, but will instead work directly out of the built-in Google Maps app.</p>
<p>Direct Google Maps integration means that the new navigation app will be uniquely positioned among its competitors to deliver some really cool features, including Google Search for nearby points of interest (POI). Google Street View will also play a part, allowing you to see the actual street at upcoming turning points along your trip route, so that you&#8217;ll recognize exactly where you should turn. That should eliminate a lot of confusion in dense, layered urban areas where freeways and streets overlap, and many route divergences and convergences are subtle.</p>
<p>The version for Android 2.0 demoed also had a feature that recognized when the device was placed in a cradle or cupholder, and enlarged on-screen buttons to make it easier to work with while driving. The only feature not mentioned that is already present in many other GPS devices and apps is voice guidance, but even if not currently present, it&#8217;ll probably make an appearance down the road.</p>
<p>While I can&#8217;t see why Apple would reject or hamstring the introduction of this exciting, new feature, we&#8217;ve seen in the past that the relationship between it and Google can be tricky. I think Cupertino will realize, though, that in this case, the ability to market built-in, free-of-charge navigation is a great way to move more hardware, even if Navigon and TomTom won&#8217;t be too pleased with the decision.</p>
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		<title>iPhone 3GS Bound for Orange on Nov. 10</title>
		<link>http://theappleblog.com/2009/10/26/iphone-3gs-bound-for-orange-november-10/</link>
		<comments>http://theappleblog.com/2009/10/26/iphone-3gs-bound-for-orange-november-10/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 16:09:46 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[exclusivity]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[o2]]></category> <category><![CDATA[orange]]></category> <category><![CDATA[u.k.]]></category> <category><![CDATA[vodafone]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34818</guid>
		<description><![CDATA[UK folks interested in the iPhone 3GS only have mere weeks to wait before they can shop around and escape the tyranny of O2, according to a report from The Guardian this past weekend. In fact, in only two short weeks, Orange will begin offering the coveted Apple handheld, on Nov. 10.
That&#8217;s the day following [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34818&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-14863" title="orange" src="http://gigapple.files.wordpress.com/2008/12/orange.jpg?w=198&#038;h=198" alt="orange" width="198" height="198" />UK folks interested in the iPhone 3GS only have mere weeks to wait before they can shop around and escape the tyranny of O2, according to a report from The Guardian this past weekend. In fact, in only two short weeks, Orange will begin offering the coveted Apple handheld, on Nov. 10.</p>
<p>That&#8217;s the day following the end of O2&#8217;s exclusivity contract with Apple, so it literally couldn&#8217;t begin offering it any earlier. No word yet on when specifically Vodafone will begin offering the device, though it will eventually join its two rivals in selling the 3GS sometime in the new year. <span id="more-34818"></span></p>
<p>According to <a href="http://www.guardian.co.uk/business/2009/oct/25/orange-apple-iphone-date" target="_self">The Guardian</a>, despite the iPhone&#8217;s strong performance to date, interest in the device in the UK isn&#8217;t showing signs of stopping anytime soon:</p>
<blockquote><p>Certainly interest in the iPhone among UK consumers shows no signs of abating. Already Orange has had over 200,000 customers register their interest in getting the device, before the company has even said what it will charge for it.</p></blockquote>
<p>While the timing seems ideal in terms of sparking a holiday price war for Christmas consumer dollars, that scenario is actually fairly unlikely, since Orange UK has made statements to the contrary, claiming that instead of offering a lower price on the device than O2, it will try to attract customers with added value. That might take the form of accessories, temporary contract incentives, or pre-loaded applications, which is the mobile equivalent of bloatware, if you ask me.</p>
<p>It&#8217;s a disheartening sign for those who were expecting a more open field with regards to the sale of the iPhone to result in more affordable prices, but remember that this is only the beginning. Vodafone will enter the fray in 2010, as will the smallest UK carrier, 3, according to recent statements by the company&#8217;s CEO, Kevin Russell:</p>
<blockquote><p>I would expect the iPhone to be on the 3 network sometime during 2010. At the moment, we don&#8217;t have the iPhone. We don&#8217;t really have any smartphones, but if we improve our range of smartphones and introduce the iPhone then our data traffic will grow massively.</p></blockquote>
<p>If networks want to use the iPhone to do more than just retain existing subscribers, they&#8217;ll have to begin offering clearly defined advantages, and nothing attracts attention more than lower prices. Remember that the iPhone is already among the most heavily subsidized devices on the market, though, so it isn&#8217;t clear how much further providers can go without seriously affecting profitability.</p>
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		<slash:comments>9</slash:comments>
	
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			<media:title type="html">etherin</media:title>
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		<title>ReelDirector: Full-featured Video Editing Comes to the iPhone</title>
		<link>http://theappleblog.com/2009/10/21/reeldirector-full-featured-video-editing-comes-to-the-iphone/</link>
		<comments>http://theappleblog.com/2009/10/21/reeldirector-full-featured-video-editing-comes-to-the-iphone/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 18:49:18 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software Reviews]]></category> <category><![CDATA[3GS]]></category> <category><![CDATA[app]]></category> <category><![CDATA[editing]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[movie]]></category> <category><![CDATA[reeldirector]]></category> <category><![CDATA[video]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34597</guid>
		<description><![CDATA[Despite some predictions to the contrary, the iPhone 3GS launched without a portable version of iMovie for editing of clips. Yes, you can scrub and trim video you shoot on the device in the native Camera app, but beyond that, you can&#8217;t do much. New app ReelDirector changes all that, for the relatively low price [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34597&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-34653" title="reeldirector" src="http://gigapple.files.wordpress.com/2009/10/reeldirector.jpg?w=100&#038;h=100" alt="reeldirector" width="100" height="100" />Despite some predictions to the contrary, the iPhone 3GS launched without a portable version of iMovie for editing of clips. Yes, you can scrub and trim video you shoot on the device in the native Camera app, but beyond that, you can&#8217;t do much. New app ReelDirector changes all that, for the relatively low price of $7.99.</p>
<p>It sounds like a decent deal, but I decided to download the app and find out just what the first real video editing app for the iPhone was capable of. Might I be able to become the next film ingenue sensation with only my 3GS? <span id="more-34597"></span></p>
<h3>Features</h3>
<p>First of all, let me tell you right off the bat: This isn&#8217;t just a warmed-over version of the built-in Camera app, like so many photo effect apps tend to be. It not only allows you to stitch different clips from your device together, it also allows you to use 27 different transitions between them, including various wipes and fades.</p>
<p><img class="aligncenter size-full wp-image-34623 styled" title="reel_transition" src="http://gigapple.files.wordpress.com/2009/10/reel_transition.jpg?w=320&#038;h=480" alt="reel_transition" width="320" height="480" />You can also add text to your clips, including opening and closing credits and titles, and provide transitions for both. Only four font styles currently exist, but you change position to achieve different visual effects. Hopefully more styles will be added in later updates, or maybe as in-app purchases down the line.</p>
<h3><img class="aligncenter size-full wp-image-34624 styled" title="reel_details" src="http://gigapple.files.wordpress.com/2009/10/reel_details.jpg?w=320&#038;h=480" alt="reel_details" width="320" height="480" />Interface and Usability</h3>
<p>The interface for ReelDirector isn&#8217;t going to win any design awards, but it is simple, fairly clean, and well-suited to its purpose. My main complaint is that while the app automatically switches to landscape view, which could be useful, there&#8217;s no toggle to prevent that from occurring, something I think every app should provide, including Apple&#8217;s own.</p>
<p><img class="aligncenter size-full wp-image-34625 styled" title="reel_clips" src="http://gigapple.files.wordpress.com/2009/10/reel_clips.jpg?w=320&#038;h=480" alt="reel_clips" width="320" height="480" />As for usability, ReelDirector generally performs well, but with a few issues that really prevent it from being an absolutely problem-free experience. For example, when you insert a video clip into your movie project, you have the option of trimming it, but once it&#8217;s in, you can&#8217;t go back and re-edit the clip itself. All you can really do at that point is change the transitions between clips. You also can&#8217;t live preview your movie in its entirety until you &#8220;Create&#8221; it, which can be a time-consuming process. The good news is, you can still go back and make changes after you output your movie.</p>
<h3>Conclusion</h3>
<p>It isn&#8217;t a replacement for iMovie by any stretch of the imagination, but ReelDirector is the first real movie editing solution for the iPhone 3GS, and for a pioneer, it actually works remarkably well. You probably won&#8217;t be taking home any awards at Cannes, since the app still lacks pretty basic elements like audio editing capabilities, but for home movies that look as good or better than the ones your uncle used to edit on his hulking early model DV cam, ReelDirector is more than capable.</p>
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		<title>Rock Band Comes to the App Store</title>
		<link>http://theappleblog.com/2009/10/19/rock-band-comes-to-the-app-store/</link>
		<comments>http://theappleblog.com/2009/10/19/rock-band-comes-to-the-app-store/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 15:22:51 +0000</pubDate>
		<dc:creator>Liam Cassidy</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[ea mobile]]></category> <category><![CDATA[games]]></category> <category><![CDATA[rock band]]></category> <category><![CDATA[tapulous]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34382</guid>
		<description><![CDATA[
It had to happen sooner or later. EA Mobile’s Rock Band is now available in the iTunes App Store.
From the EA Mobile web site:
Take your band on the road with 20 legendary songs from great bands like Smashing Pumpkins, Lynyrd Skynyrd &#38; the Beastie Boys, all delivered with the highest, MP3-quality sound.
Rock out solo on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34382&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-thumbnail wp-image-34424" title="Rock Band for iPhone Logo" src="http://gigapple.files.wordpress.com/2009/10/rock-band-for-iphone-logo.png?w=150&#038;h=139" alt="Rock Band for iPhone Logo" width="150" height="139" /></p>
<p class="excerpt">It had to happen sooner or later. EA Mobile’s <a href="http://www.eamobile.com/Web/iphone-games/rock-band">Rock Band</a> is now <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333307161&amp;mt=8">available</a> in the iTunes App Store.</p>
<p>From the EA Mobile web site:</p>
<blockquote><p>Take your band on the road with 20 legendary songs from great bands like Smashing Pumpkins, Lynyrd Skynyrd &amp; the Beastie Boys, all delivered with the highest, MP3-quality sound.</p>
<p>Rock out solo on lead bass, drums, guitar &amp; vocals, or start a band with other rockers from around the world! Jump into Quickplay for casual jam sessions, or take it on the road in Tour Mode in EA Mobile&#8217;s ROCK BAND!</p></blockquote>
<p>The big-brother version of Rock Band (for major consoles such as the XBOX 360 and PS3) requires the use of mock instruments, which lends a certain sort of verisimilitude to the gaming experience &#8212; that is, so long as you can ignore the Thunderbirds-style avatars and the fact that you’re not actually playing an instrument, you’re just thumbing buttons on a plastic stick. Oh, and you absolutely <em>must</em> be prepared to ignore how foolish you and your friends look while you’re doing it. But that’s really all part of the appeal of Rock Band. It’s supremely silly and mountains of fun. <span id="more-34382"></span></p>
<p style="text-align:center;"><img class="size-full wp-image-34419 alignnone" title="Rock Band iPhone 01" src="http://gigapple.files.wordpress.com/2009/10/rock-band-iphone-01.jpg?w=213&#038;h=320" alt="Rock Band iPhone 01" width="213" height="320" /> <img class="size-full wp-image-34420 alignnone" title="Rock Band iPhone 02" src="http://gigapple.files.wordpress.com/2009/10/rock-band-iphone-02.jpg?w=213&#038;h=320" alt="Rock Band iPhone 02" width="213" height="320" /></p>
<p>Obviously the iPhone’s 320&#215;480 pixel capacitive touchscreen is hardly reminiscent of a <a href="http://en.wikipedia.org/wiki/Rock_Band_(video_game)#Instrument_peripherals">Stratocaster</a>.  Without the faux-instruments, Rock Band for iPhone offers an unavoidably watered-down gameplay experience. In short, it loses the original <em>feel</em> of Rock Band. Instead, it becomes a clone of the hugely popular <a href="http://theappleblog.com/2009/10/06/tap-tap-revenge-3-arrives-in-the-app-store-features-in-app-purchasing/">Tap Tap</a><a href="http://theappleblog.com/2009/10/06/tap-tap-revenge-3-arrives-in-the-app-store-features-in-app-purchasing/"> from </a><a href="http://theappleblog.com/2009/10/06/tap-tap-revenge-3-arrives-in-the-app-store-features-in-app-purchasing/">Tapulous</a>, which was first released in the App Store way back in September 2007.</p>
<p style="text-align:center;"><img class="alignnone size-full wp-image-34421" title="Rock Band iPhone 03" src="http://gigapple.files.wordpress.com/2009/10/rock-band-iphone-03.jpg?w=213&#038;h=320" alt="Rock Band iPhone 03" width="213" height="320" /> <img class="alignnone size-full wp-image-34423" title="Rock Band iPhone 04" src="http://gigapple.files.wordpress.com/2009/10/rock-band-iphone-041.jpg?w=213&#038;h=320" alt="Rock Band iPhone 04" width="213" height="320" /></p>
<p>Rock Band for iPhone and iPod touch launches with 20 songs (listed below), and it’s probably only a matter of time before more tracks are made available via in-app purchasing. If you’re a fan of Rock Band and want a complete collection, you’re probably already firing up iTunes to get it. Otherwise, take a look at the bundled songs and decide whether there’s enough here to warrant hitting that Buy App button and parting with $9.99.</p>
<ul>
<li><em>Attack</em> – 30 Seconds To Mars</li>
<li><em>Girls Not Grey</em> – AFI</li>
<li><em>Move Along</em> – All American Rejects</li>
<li><em>Sabotage</em> – Beastie Boys</li>
<li><em>All The Small Things</em> – Blink-182</li>
<li><em>Hanging on the Telephone</em> – Blondie</li>
<li><em>Learn To Fly</em> – Foo Fighters</li>
<li><em>Everlong</em> – Foo Fighters</li>
<li><em>Bad to The Bone</em> – George Thorogood &amp; the Destroyers</li>
<li><em>Hymn 43</em> – Jethro Tull</li>
<li><em>Bad Reputation</em> – Joan Jett</li>
<li><em>Simple Man</em> – Lynard Skynard</li>
<li><em>Ace of Spades ‘08</em> – Motorhead</li>
<li><em>Debaser</em> – Pixies</li>
<li><em>Ladybug</em> – Presidents of The United States of America</li>
<li><em>Give It All</em> – Rise Against</li>
<li><em>Lazy Eye</em> – Silversun Pick Ups</li>
<li><em>Cherub Rock</em> – Smashing Pumpkins</li>
<li><em>Take The Money and Run </em>– Steve Miller Band</li>
<li><em>We Got The Beat</em> – The Go Go’s</li>
</ul>
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		<title>Apple Pulls EyeTV App Over 3G Streaming</title>
		<link>http://theappleblog.com/2009/10/19/apple-pulls-eyetv-app-over-3g-streaming/</link>
		<comments>http://theappleblog.com/2009/10/19/apple-pulls-eyetv-app-over-3g-streaming/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 12:00:26 +0000</pubDate>
		<dc:creator>Charles Jade</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[3g network]]></category> <category><![CDATA[att]]></category> <category><![CDATA[el gato]]></category> <category><![CDATA[eyetv]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34359</guid>
		<description><![CDATA[Although El Gato&#8217;s EyeTV app has been able to stream content over AT&#38;T&#8217;s seemingly fragile 3G network since last month, it wasn&#8217;t until this past weekend that people were talking about it. That talk, at Gizmodo, was followed by swift and decisive action by Apple. EyeTV is no more at the App Store.
For those who [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34359&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-34361" title="eyetvapp_warning" src="http://gigapple.files.wordpress.com/2009/10/eyetvapp_warning.jpg?w=295&#038;h=167" alt="eyetvapp_warning" width="295" height="167" />Although El Gato&#8217;s EyeTV app has been able to stream content over AT&amp;T&#8217;s seemingly fragile 3G network since last month, it wasn&#8217;t until this past weekend that people were talking about it. That talk, at <a href="http://gizmodo.com/5383752/eyetv-iphone-app-allows-for-streaming-over-3g-through-built+in-backdoor-update-not-anymore">Gizmodo</a>, was followed by swift and decisive action by Apple. EyeTV is no more at the App Store.</p>
<p>For those who don&#8217;t know, the EyeTV app accesses content from an EyeTV, the company&#8217;s television recording device, attached to a Mac, and sends it to an iPhone. As the pictured warning from the app clearly states, a Wi-Fi connection is required. However, tapping the warning text instead of the &#8220;OK&#8221; button enables streaming over a cellular connection. <span id="more-34359"></span></p>
<p>Unfortunately, that&#8217;s a violation of AT&amp;T&#8217;s terms of service in the U.S. and Apple&#8217;s policy everywhere else. Just last month, another video streaming app, SlingPlayer, was released in Europe, still shackled to Wi-Fi only. Sad, but those are the rules, which makes you wonder why El Gato broke them. According to Julio Ojeda-Zapata of <a href="http://blogs.twincities.com/yourtechweblog/2009/10/apple-clamps-down-on-elgato-tv-streaming-iphone-app.html">Your Tech Blog</a>, El Gato says &#8220;test code&#8221; was &#8220;accidentally left in the EyeTV app.&#8221; El Gato has already resubmitted a version of the EyeTV app without the offending code.</p>
<p>Personally, I applaud El Gato for its user-friendly sloppiness. The real error here is allowing telecommunication companies to regulate content on any network.</p>
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		<title>Lots of Nearly Live TV Now Available Free to UK iPhone Users</title>
		<link>http://theappleblog.com/2009/10/14/lots-of-nearly-live-tv-now-available-free-to-uk-iphone-users/</link>
		<comments>http://theappleblog.com/2009/10/14/lots-of-nearly-live-tv-now-available-free-to-uk-iphone-users/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 14:30:04 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[bbc]]></category> <category><![CDATA[channel 4]]></category> <category><![CDATA[five]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[itv]]></category> <category><![CDATA[live]]></category> <category><![CDATA[streaming]]></category> <category><![CDATA[TV]]></category> <category><![CDATA[u.k.]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=34089</guid>
		<description><![CDATA[TV on the iPhone isn&#8217;t anything new, but a new web site makes it much easier, more direct, and less expensive for iPhone users in the UK. Just by visiting the site and logging into the new beta web app from TV Catchup, you can access 11 slightly delayed British TV channels, streamed directly to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=34089&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-34105 styled" title="tvcatchup_logo" src="http://gigapple.files.wordpress.com/2009/10/tvcatchup_logo.png?w=276&#038;h=80" alt="tvcatchup_logo" width="276" height="80" />TV on the iPhone isn&#8217;t anything new, but a new web site makes it much easier, more direct, and less expensive for iPhone users in the UK. Just by visiting the site and logging into the new beta web app from TV Catchup, you can access 11 slightly delayed British TV channels, streamed directly to your iPhone.</p>
<p>As long as you live somewhere within the UK, pointing your iPhone&#8217;s Safari browser at the <a href="http://iphone.tvcatchup.com/" target="_self">TV Catchup optimized site</a> will allow you access to Britain&#8217;s five main networks, including BBC 1 and 2, ITV and Channel 4, as well as six additional channels, including BBC 3 and 4 Music. <span id="more-34089"></span></p>
<p>Attempting to access the site from outside of the UK results in a dialog informing you that you aren&#8217;t authorized to play back the content in question, which comes as no surprise given the general attitude of major U.S. TV networks when it comes to international access.</p>
<p>If you are in the UK, you get streams from each channel delayed only about 20 seconds behind the live TV feed. You can also watch in either landscape or portrait mode (using your phone&#8217;s built-in Quicktime player) and pause any footage.</p>
<p><img class="aligncenter size-full wp-image-34106 styled" title="tvcatchup_iphone" src="http://gigapple.files.wordpress.com/2009/10/photo-1.jpg?w=480&#038;h=320" alt="tvcatchup_iphone" width="480" height="320" />Keen readers will observe that the BBC is already available to all on the iPhone via its own iPlayer web application (also limited to UK residents). That app provides on-demand access to many BBC programs, like <a href="http://theappleblog.com/2009/02/27/tvcom-app-streams-major-network-content-to-iphone/" target="_self">TV.com</a> does for various CBS shows in the U.S.</p>
<p>Apps like Slingplayer and Orb can also potentially bring live TV to the iPhone, but require expensive hardware and software additions to your existing setup, or at least an iPhone app if you already have everything else. TV Catchup only requires that you have an iPhone and a network connection, which can be either Wi-Fi or 3G.</p>
<p>No word on whether TV Catchup will eventually try to expand its service to include international audiences, or international stations, but I sure hope someone out there is watching and thinks this is a good idea. True, AT&amp;T would likely try to block something like this because of the network load or because it can&#8217;t control access via subscriptions, but if it&#8217;s a similar web-based application from someone like Hulu, there&#8217;s little it can do to stop it.</p>
<p>Asian cell phone users have been enjoying TV on their mobile devices for years, thanks to <a href="http://en.wikipedia.org/wiki/1seg" target="_self">1seg</a> TV antennas. It&#8217;s about time we started catching up. I suspect the last barrier will be stubborn networks. Don&#8217;t worry guys, you can still advertise to us on a mobile platform.</p>
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		<title>Tap Tap Revenge 3 Arrives in the App Store, Features In-App Purchasing</title>
		<link>http://theappleblog.com/2009/10/06/tap-tap-revenge-3-arrives-in-the-app-store-features-in-app-purchasing/</link>
		<comments>http://theappleblog.com/2009/10/06/tap-tap-revenge-3-arrives-in-the-app-store-features-in-app-purchasing/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 23:04:16 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app store]]></category> <category><![CDATA[game]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[music]]></category> <category><![CDATA[rhythm]]></category> <category><![CDATA[sequel]]></category> <category><![CDATA[tap tap revenge 3]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=33820</guid>
		<description><![CDATA[Tapulous took the App Store by storm with its inaugural Tap Tap Revenge rhythm music gaming title. It followed that up with the no less successful Tap Tap Revenge 2, Tap Tap Dance, and various Tap Tap games branded for individual artists. Tap Tap Revenge 3 (iTunes link) hit the App Store today, bringing with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33820&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-33836 styled" title="ttr3" src="http://gigapple.files.wordpress.com/2009/10/ttr3.png?w=221&#038;h=197" alt="ttr3" width="221" height="197" />Tapulous took the App Store by storm with its inaugural <a href="http://theappleblog.com/2008/07/16/10-must-have-app-store-games/" target="_self">Tap Tap Revenge</a> rhythm music gaming title. It followed that up with the no less successful <a href="http://theappleblog.com/2009/03/03/app-review-tap-tap-revenge-2-new-tunes-and-achey-fingers/" target="_self">Tap Tap Revenge 2</a>, <a href="http://theappleblog.com/2008/12/04/first-look-tapulous-tap-tap-dance-christmas-with-weezer/" target="_self">Tap Tap Dance</a>, and various Tap Tap games branded for individual artists. Tap Tap Revenge 3 (<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=326916014&amp;mt=8" target="_self">iTunes link</a>) hit the App Store today, bringing with it new features and some unique iPhone 3.0 capabilities.</p>
<p>The official page for the app just went live over at <a href="http://tapulous.com/" target="_self">Tapulous&#8217;s site</a>. The app is the first in the revenge series not to retail for free &#8212; it costs 99 cents, and potentially will result in far more revenue via in-app purchasing. <span id="more-33820"></span></p>
<p>For those of you worried that Tap Tap Revenge is now all about the Benjamins, fear not, there are still plenty of free tracks available for download, with more planned as future updates. It&#8217;s basically the same set-up that existed with TTR2, but without the need to buy special separate themed apps from Coldplay, etc., in order to get that bonus content. Instead, you use in-game &#8220;coins&#8221; to acquire new songs.</p>
<p><img class="aligncenter size-full wp-image-33828 styled" title="ttr_main" src="http://gigapple.files.wordpress.com/2009/10/ttr_main.jpg?w=320&#038;h=480" alt="ttr_main" width="320" height="480" />Opening up the app, I found right away that TTR3 was quite different from its predecessors. The first thing I had to do was choose a username and an avatar. The avatar seems to be randomly generated from a stock selection of different parts, so I of course spent far too long randomizing my appearance until I found something somewhat acceptable.</p>
<p>After that, I checked out the store to see what I could spend my hard-won coins on, and was not surprised to find avatar items and clothing among the available purchases. You use coins to buy avatar items, but luckily coins are earned in-game and don&#8217;t cost any actual money.</p>
<p><img class="aligncenter size-full wp-image-33829 styled" title="ttr_clothes" src="http://gigapple.files.wordpress.com/2009/10/ttr_clothes.jpg?w=320&#038;h=480" alt="ttr_clothes" width="320" height="480" />Buying tracks uses the in-app purchasing feature introduced in iPhone OS 3.0, and will prompt you with the amount the item you&#8217;ve chosen costs and a dialog that allows you to either buy or cancel the transaction. Tracks come in Packs, each featuring two or more songs. I tried purchasing a Blink-182 track pack for $2.99, and then thought better of it.</p>
<p><img class="aligncenter size-full wp-image-33830 styled" title="ttr_purchase" src="http://gigapple.files.wordpress.com/2009/10/ttr_purchase.jpg?w=320&#038;h=480" alt="ttr_purchase" width="320" height="480" />The actual rhythm game part of Tap Tap Revenge 3 works just like you remember it, if you played any of the predecessors. Colored orbs travel down three lanes, and must be tapped when they reach the bottom of your iPhone&#8217;s screen in order to score points and rack up a high score. Your score affects the number of points you earn, which you can then spend on avatar items.</p>
<p><img class="aligncenter size-full wp-image-33831 styled" title="ttr_ingame" src="http://gigapple.files.wordpress.com/2009/10/ttr_ingame.jpg?w=320&#038;h=480" alt="ttr_ingame" width="320" height="480" />Song selection in the in-app store is a bit hit or miss, and features a lot of content already available on previous installments, but the game&#8217;s only been out for less than a day, so I suspect the library will fill out quite nicely in time. If you liked the previous games, and the added incentive of a growing library featuring top artists and a built-in rewards system appeals to you, 99 cents is well worth the price of admission for TTR3.</p>
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		<title>Exclusivity Ending: iPhone Coming to Bell, Telus in Canada</title>
		<link>http://theappleblog.com/2009/10/06/exclusivity-ending-iphone-coming-to-bell-telus-in-canada/</link>
		<comments>http://theappleblog.com/2009/10/06/exclusivity-ending-iphone-coming-to-bell-telus-in-canada/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 14:30:15 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[bell]]></category> <category><![CDATA[canada]]></category> <category><![CDATA[exclusivity]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[rogers]]></category> <category><![CDATA[telus]]></category> <category><![CDATA[wireless providers]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=33669</guid>
		<description><![CDATA[First it was Orange and Vodafone in the UK announcing plans to offer the iPhone, thus ending O2&#8217;s exclusive deal with Apple, and now another member of the Commonwealth is following suit. In Canada, where Rogers is currently the sole iPhone provider, two of the the other three major carriers, Bell Canada and Telus, have [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33669&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-33776" title="bell_telus" src="http://gigapple.files.wordpress.com/2009/10/bell_telus.png?w=300&#038;h=209" alt="bell_telus" width="300" height="209" />First it was <a href="http://theappleblog.com/2009/09/28/o2s-reign-ends-orange-to-sell-iphone/" target="_self">Orange</a> and <a href="http://theappleblog.com/2009/09/29/vodafone-getting-in-on-uk-iphone-party/" target="_self">Vodafone</a> in the UK announcing plans to offer the iPhone, thus ending O2&#8217;s exclusive deal with Apple, and now another member of the Commonwealth is following suit. In Canada, where Rogers is currently the sole iPhone provider, two of the the other three major carriers, Bell Canada and Telus, have just announced that they, too, will offer the iPhone.</p>
<p>As was the case in the UK, Rogers saw a huge sales surge thanks to the iPhone when it was first introduced in Canada last year when the iPhone 3G was released. Telus and Bell have been playing catch-up ever since, in a market that has traditionally been pretty evenly split. <span id="more-33669"></span></p>
<p>Too evenly split, if you ask people who live in Canada (i.e., me). Virtually no competition exists in the wireless market because only Rogers, Bell and Telus are allowed to offer service (relative newcomer Virgin is also involved, but they remain a low-cost provider and don&#8217;t mess with the big boys too much). As a result, the three rarely make any big moves to try and win away subscribers from the other two, so prices and contract requirements stay high. Very high. </p>
<p>Both Bell and Telus will be adding GSM capabilities to their existing CDMA 3G networks, in <a href="http://www.itworldcanada.com/blogs/network-world/2009/08/06/an-olympic-launch-for-new-bell-telus-network/51444/" target="_self">preparation for the 2010 Vancouver Olympic games</a>. The fact that Rogers experienced 7 percent growth over the past year despite the recession, and that iPhone users spend on average one and a half times what the normal wireless customer does per month, probably also had something to do with the addition.</p>
<p>Bell will launch its GSM network beginning next month, and will begin selling the iPhone at the same time, according to sources speaking to <a href="http://www.theglobeandmail.com/globe-investor/bell-telus-to-launch-iphone-next-month/article1312692/" target="_self">The Globe and Mail</a>, and an <a href="http://macdailynews.com/index.php/weblog/comments/22640/" target="_self">official release</a> early this morning. It isn&#8217;t yet clear when Telus will begin offering GSM service, but the source reports that they will officially announce partnerships with Apple as early as today or tomorrow, and will begin selling the device in time for the launch of its new networks.</p>
<p>Clearly, Rogers hadn&#8217;t worked out any kind of exclusivity deal with Cupertino following the launch of the iPhone 3GS, probably owing to the fact that neither of its competitors even had the correct technology in place to allow the iPhone to function. As far as I know, this is the first instance of mobile providers changing the nature of their network rather than just asking a hardware manufacturer for a CDMA version of a device, something which I doubt Apple would respond favorably to anyway.</p>
<p>As of now, Rogers&#8217; pricing for the iPhone is in line with U.S. pricing, but the subsidy is actually heavier because of the exchange rate. The provider does require a 3-year contract from new subscribers, though. It&#8217;s unclear yet whether Bell or Telus will offer a better deal. If either did, the iPhone could be the first step towards a drastically changed Canadian wireless landscape.</p>
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		<title>iPhone Left Out of the Flash Party: Big Deal</title>
		<link>http://theappleblog.com/2009/10/05/iphone-left-out-of-the-flash-party-big-deal/</link>
		<comments>http://theappleblog.com/2009/10/05/iphone-left-out-of-the-flash-party-big-deal/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 14:32:34 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[10.1]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[mobile]]></category> <category><![CDATA[phones]]></category> <category><![CDATA[update]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627</guid>
		<description><![CDATA[
Today&#8217;s big announcement is that Flash is getting an update to 10.1 that will bring support for full Flash functionality to a lot of mobile phones &#8212; except, of course, for the iPhone, which remains staunchly Flash-independent.
Google Android, Symbian, and now BlackBerry are all signed on with Flash to work together on the Open Screen [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33627&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-16383" title="adobe_flash_logo" src="http://gigapple.files.wordpress.com/2009/02/adobe_flash_logo.gif?w=151&#038;h=132" alt="adobe_flash_logo" width="151" height="132" /></p>
<p class="excerpt">Today&#8217;s big announcement is that Flash is <a href="http://jkontherun.com/2009/10/05/adobe-open-screen-project-bringing-flash-to-a-phone-near-you/" target="_self">getting an update to 10.1</a> that will bring support for full Flash functionality to a lot of mobile phones &#8212; except, of course, for the iPhone, which remains staunchly Flash-independent.</p>
<p>Google Android, Symbian, and now BlackBerry are all signed on with Flash to work together on the <a href="http://www.openscreenproject.org/" target="_self">Open Screen Project</a>, which is designed to bring the full-fledged Flash experience to all platforms, including HD video and Adobe Air applications. Apple looks to be missing the boat, but just what kind of seafaring vessel is it really passing up here? <span id="more-33627"></span></p>
<p>Granted, Flash 10.1 promises to deliver big improvements in the way devices handle YouTube, which is a real, tangible benefit that everyone can appreciate. But what about the rest of it? Adobe Air apps on all platforms? I don&#8217;t like Air on the desktop, and I already avoid it at all costs (which basically means I don&#8217;t have to use it as long as I don&#8217;t have to use Windows). And aside from Air, what has Flash really done for me lately?</p>
<p>There are two instances where I notice the lack of Flash on my iPhone while browsing. The first is when visiting some band and many big-budget movie and game sites. The second is when I run into some instances of online advertising (really, both are promotional tools and could probably fall under the &#8220;advertising&#8221; blanket category).</p>
<p>With movie/gaming sites, I sometimes make a note to check it out at home if I really care, or I just shrug my shoulders and check out something else. I don&#8217;t spend the next 10 minutes swearing softly to myself and cursing Apple for keeping me from my pre-packaged corporate promotional material. Nor do I feel as though I&#8217;m now somehow worse off than my friends with Flash Lite-enabled devices.</p>
<p>Add to this the fact that <a href="http://webkit.org/blog/324/css-animation-2/" target="_self">CSS animation</a> and other dynamic HTML effects are making exciting strides, and that these will likely be included in future W3 specifications and eventually bypass the need for things like Flash altogether, and my level of envy would dip even further, were that actually possible.</p>
<p>So am I terribly upset that Apple won&#8217;t be taking part in the wonderful new world of Flash 10.1, which should ensure that shooting the duck to win a prize in an annoying animated banner ad will be the same edifying experience on my desktop and on my mobile device? In a word, no. In many words, I&#8217;m glad that Apple continues to adhere to its policy of staying away from a tech that may be widespread, but in point of fact offers very little value.</p>
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		<title>RjDj to Sell Whole Albums as Interactive Sound Experiences for iPhone</title>
		<link>http://theappleblog.com/2009/10/02/rjdj-to-sell-whole-albums-as-interactive-sound-experiences-for-iphone/</link>
		<comments>http://theappleblog.com/2009/10/02/rjdj-to-sell-whole-albums-as-interactive-sound-experiences-for-iphone/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 22:00:42 +0000</pubDate>
		<dc:creator>Wagner James Au</dc:creator>
		<category><![CDATA[Software Reviews]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[kids on dsp]]></category> <category><![CDATA[music]]></category> <category><![CDATA[rjdj]]></category>
		<guid isPermaLink="false">http://theappleblog.com/2009/10/02/rjdj-to-sell-whole-albums-as-interactive-sound-experiences-for-iphone/</guid>
		<description><![CDATA[
RjDj, the exceptionally cool &#8220;reactive sound platform&#8221; app  from Reality Jockey, which turns the iPhone&#8217;s microphone into an audio synthesizer, just got even cooler:  Now available in the App Store is &#8220;Kids on DSP,&#8221; an entire album featuring collaborations from two well-known techno artists &#8212; Carl Craig and Acid Pauli &#8212; converted for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33531&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-33529" title="kids_rjdj" src="http://gigapple.files.wordpress.com/2009/10/kids_rjdj.png?w=256&#038;h=256" alt="kids_rjdj" width="256" height="256" /></p>
<p class="excerpt">RjDj, the exceptionally cool &#8220;<a href="http://theappleblog.com/2008/10/16/experience-sonic-sensations-with-rjdj-for-iphone/">reactive sound platform</a>&#8221; app  from <a href="http://more.rjdj.me/about/">Reality Jockey</a>, which turns the iPhone&#8217;s microphone into an audio synthesizer, just got even cooler:  Now available in the App Store is &#8220;<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=325925206&amp;mt=8">Kids on DSP</a>,&#8221; an entire album featuring collaborations from two well-known techno artists &#8212; <a href="http://en.wikipedia.org/wiki/Carl_Craig">Carl Craig</a> and <a href="http://www.myspace.com/acidpauli">Acid Pauli</a> &#8212; converted for play in the RjDj app.</p>
<p>Audio picked up by your mic is seamlessly mixed with the music, and played back as a unified audio soundscape in your ear buds; your surrounding environment becomes part of the album. Take a deep breath, say, and it&#8217;s turned into a heavily reverbed whoosh; take your iPhone into the kitchen, and the faucet sounds like a rainstorm crescendo added to the backbeat. <span id="more-33531"></span></p>
<p>The RjDj experience for &#8220;Kids on DSP&#8221; will vary from track to track, Reality Jockey producer Robert Thomas told me by email.  &#8220;&#8216;Drowning Street&#8217; incorporates sounds from your surroundings to become a kind of tripped out sonic bed which washes over you and pumps around the music,&#8221; he wrote.  The &#8220;Timecruising&#8221; track created with Craig takes external audio inputs and plays them backward, creating a bizarre, temporal rubber band effect.  (<a href="http://www.youtube.com/watch?v=EQNjiK9XCmo">This video</a> explains further.)</p>
<p>All this aural wizardry isn&#8217;t just an innovative plaything, however, because it&#8217;s also being launched as a new revenue source for recorded music.  Reality Jockey is developing a number of applications for &#8220;major label chart topping artists,&#8221; Thomas said.  While a number of artists are selling apps of their own, he argued that &#8220;most of them are actually no different from the old &#8216;multimedia CD&#8217; release &#8212; i.e. some music, some video, some web links, etc.&#8221;  Thomas believes RjDj will offer a better strategy by selling albums that weave a musician&#8217;s work into an immersive, interactive experience that goes beyond mere listening.  (Operating on a somewhat similar premise, track downloads for the music video game franchises Guitar Hero and Rock Band have become <a href="http://www.variety.com/article/VR1118007573.html?categoryid=10&amp;cs=1">enormously successful</a>. )</p>
<p>Still, whether this can become another needed revenue alternative for the music industry remains to be seen. Thomas tells me 300,000 iPhone/iPod touch owners have downloaded the RjDj app, which is a nice audience base to start with, but will probably need to grow much larger before it becomes a significant income/promotion channel for labels and artists.  And as with music video games, the other challenge is composing music tracks customized to play well in RjDj.  Thomas suggested that in order to do that, &#8220;[T]he composer needs to think in multiple possible scenarios, not just one route. I tend to call it quantum composing.&#8221;</p>
<p><em>Image courtesy of rjdj.me</em></p>
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		<title>Colloquy Brings IRC to the iPhone</title>
		<link>http://theappleblog.com/2009/10/01/colloquy-brings-irc-to-the-iphone/</link>
		<comments>http://theappleblog.com/2009/10/01/colloquy-brings-irc-to-the-iphone/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 19:28:02 +0000</pubDate>
		<dc:creator>Lisa Hoover</dc:creator>
		<category><![CDATA[Software Reviews]]></category> <category><![CDATA[app]]></category> <category><![CDATA[app review]]></category> <category><![CDATA[app store]]></category> <category><![CDATA[colloquy]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[IRC]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=32689</guid>
		<description><![CDATA[
Even though services like Skype, Gtalk, Yahoo, AOL, Twitter and Facebook make it possible to instant or direct message just about anyone online these days, some folks still swear by Internet Relay Chat (IRC). In fact, for many die-hard geeks and software development teams, IRC is the only way to fly.
There are plenty of Web-based [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=32689&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-33480" title="colloquy_icon" src="http://gigapple.files.wordpress.com/2009/09/colloquy_icon.jpg?w=100&#038;h=100" alt="colloquy_icon" width="100" height="100" /></p>
<p class="excerpt">Even though services like Skype, Gtalk, Yahoo, AOL, Twitter and Facebook make it possible to instant or direct message just about anyone online these days, some folks still swear by <a href="http://irchelp.org/irchelp/irctutorial.html">Internet Relay Chat</a> (IRC). In fact, for many die-hard geeks and software development teams, IRC is the only way to fly.</p>
<p>There are plenty of Web-based and standalone apps that let you join IRC chat rooms (or, channels, as they&#8217;re typically called) from your desktop computer, but once you go mobile, your options dwindle. <a href="http://colloquy.info/">Colloquy</a>, one of the most popular open-source IRC clients for the Mac, now has a spiffy new <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=302000478&amp;mt=8">version for the iPhone</a> that lets you stay connected in-channel while you&#8217;re on the road. <span id="more-32689"></span></p>
<p>Once installed, Colloquy sets up easily in minutes. To add an IRC network to your preferred list, simply supply its address and your identity information. You can choose to automatically connect to the server and even individual rooms at launch.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-32692" title="Colloquy1" src="http://gigapple.files.wordpress.com/2009/09/colloquy1.jpg" alt="Colloquy1" /></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-32693" title="Colloquy2" src="http://gigapple.files.wordpress.com/2009/09/colloquy2.jpg" alt="Colloquy2" /></p>
<p>It&#8217;s easy to remove networks from your list if you decide you no longer want to visit them.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-32694" title="Colloquy3" src="http://gigapple.files.wordpress.com/2009/09/colloquy3.jpg" alt="Colloquy3" /></p>
<p>Colloquy runs in the background to track conversations and tells you at a glance where the action is. It also alerts you when someone in the channels you&#8217;ve joined uses your nickname or keywords you&#8217;ve pre-designated.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-32695" title="Colloquy4" src="http://gigapple.files.wordpress.com/2009/09/colloquy4.jpg" alt="Colloquy4" /></p>
<p>Channel conversations are streamlined thanks to nickname and emoticon completion popups and support for all the common IRC commands you&#8217;re used to using with computer-based IRC clients.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-32696" title="Colloquy5" src="http://gigapple.files.wordpress.com/2009/09/colloquy5.jpg" alt="Colloquy5" /></p>
<p>Colloquy for the iPhone has a number of other useful features including support for landscape mode, a searchable room member list, and secure connections over SSL. Clicked links open with the built-in browser, and Colloquy even stays connected when you lock your phone.</p>
<p>If you use IRC for online communication, then Colloquy for the iPhone&#8217;s $1.99 price tag is well worth it. The app is easy to use, even for a novice, and has a great <a href="http://colloquy.info/project/wiki/MobileFAQs">user-community</a> that can help you get started or answer any questions that arise. Once you have the app up and running, be sure to come by <a href="http://theappleblog.com/2004/11/27/theappleblog-irc-channel/">TheAppleBlog&#8217;s IRC channel</a> and say hi.</p>
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			<wfw:commentRss>http://theappleblog.com/2009/10/01/colloquy-brings-irc-to-the-iphone/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/5f414a4c716e30f587052148d15ae42b?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Lisa Hoover</media:title>
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			<media:title type="html">Colloquy2</media:title>
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		<title>Vodafone Getting in on UK iPhone Party</title>
		<link>http://theappleblog.com/2009/09/29/vodafone-getting-in-on-uk-iphone-party/</link>
		<comments>http://theappleblog.com/2009/09/29/vodafone-getting-in-on-uk-iphone-party/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 15:12:13 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[3GS]]></category> <category><![CDATA[exclusivity]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[o2]]></category> <category><![CDATA[orange]]></category> <category><![CDATA[providers]]></category> <category><![CDATA[u.k.]]></category> <category><![CDATA[vodafone]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=33262</guid>
		<description><![CDATA[Vodafone announced today that it will begin selling the iPhone in the UK beginning in 2010, according to Reuters. The news comes on the heels of an announcement from France Telecom&#8217;s Orange yesterday that it would also start selling the popular smartphone, following the end of O2&#8217;s exclusivity deal this month. Orange will reportedly be [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33262&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-33290" title="Vodafone_eps" src="http://gigapple.files.wordpress.com/2009/09/vodafone_eps.png?w=178&#038;h=178" alt="Vodafone_eps" width="178" height="178" />Vodafone announced today that it will begin selling the iPhone in the UK beginning in 2010, according to <a href="http://www.reuters.com/article/technologyNews/idUSTRE58S18R20090929" target="_self">Reuters</a>. The news comes on the heels of an announcement from France Telecom&#8217;s Orange yesterday that it would <a href="http://theappleblog.com/2009/09/28/o2s-reign-ends-orange-to-sell-iphone/" target="_self">also start selling the popular smartphone</a>, following the end of O2&#8217;s exclusivity deal this month. Orange will reportedly be offering the device for sale <a href="http://www.omio.com/blog/mobile-phone-news/mobile-phone-retailer-to-receive-orange-iphone-stock-in-three-weeks-time/" target="_self">in three weeks</a>.</p>
<p>Vodafone also will be selling the device in Ireland. It will begin selling the phone in both places at the end of this year. Analysts see the move as a huge boon for Vodafone&#8217;s business, which had been suffering in the British market because of O2&#8217;s exclusivity deal. If you&#8217;re not keen on waiting, you can already <a href="http://shop.vodafone.co.uk/shop/mobile-phone/iphone-3gs?WT_ref=Homepage-Layer2-PayM-Phones-iPhoneReg" target="_self">pre-register online</a> for iPhone updates through Vodafone&#8217;s web site. <span id="more-33262"></span></p>
<p>Once it becomes available on Orange and Vodafone, the iPhone will be officially offered by three of Britain&#8217;s five mobile operators. The exponential increase in competition could have significant benefits for the consumer, if price wars ensue. The iPhone is already one of the most heavily subsidized devices on the market, though, so it&#8217;ll be interesting to see how far into profits cellular network operators are willing to cut to win consumer favor.</p>
<p>The iPhone is such a valuable property because of its data-intensive nature. Cellular providers are seeing profits from talk and text steadily decreasing as talk time becomes cheaper and plans become more competitive. Look at the U.S., where Sprint recently introduced free calling to any mobile on any network for those subscribed to its top-of-the-line Everything plans. Data use has become the real money maker for wireless companies, since customers still regard it as a premium and are willing to pay more for it.</p>
<p>Bernstein analyst Robin Bienenstock emphasized the role of the iPhone in O2&#8217;s recent success:</p>
<blockquote><p>We estimate that the iPhone represents more than 100 percent of O2 UK&#8217;s growth, 6 percent of subscribers, 14 percent of service revenues and 13 percent of earnings before interest, tax, depreciation and amortization. In the UK, O2 has consistently taken contract share from competitors (in particular Vodafone) since its sole distribution of this iconic brand began.</p></blockquote>
<p>Clearly, Vodafone wants to take that contract share back, and now it has the means to do so, when it begins to offer the iPhone 3G and 3GS through 13 of its operating companies early next year. Hopefully, this is a taste of what&#8217;s to come for U.S. markets somewhere down the line. As Liam mentioned yesterday, the real show will take place when these three vie for consumer attention following the launch of whatever iPhone iteration Apple has in store for 2010.</p>
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		<slash:comments>3</slash:comments>
	
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