We know that the App Store is successful (Apple insists that we know, thanks to things like the billionth app downloaded competition that just concluded yesterday), but it’s not too often that we get to put a human face on that success and see what it really means for developers. Apple themselves gave us a [...]
In this tutorial, you will learn how to do the following:
Create and run a Navigation-Based Application from XCode
Create and add a user interface, designed in Interface Builder, as a sub-view to a navigation based application
Navigate to sub-views from a UITableView
Allow sub-views to access application data
Creating and Running a Navigation-Based Application in XCode
Let’s start off by [...]
Most people have seen the BumpTop videos on YouTube and TED by now. (If you haven’t, I’ve embedded their current demo vid below. Take a look!) The official desktop replacement has been in private beta (for Windows only) for a little while now, and I’ve had the pleasure of playing along at home. The [...]
For this tutorial we’re going to build a simple clock that is orientation-aware, meaning that when you rotate your iPhone, the time rotates with it. I’m assuming you have a basic knowledge of the iPhone SDK.
To get started, you will need a label for the time and a background image. You will also need a [...]
Do-it-all media software Boxee just got a new update that should have Apple users jumping for joy. It incorporates elements from recent test releases and is now relatively bug-free compared to early antecedents. Those elements include Hulu and Pandora integration, as well as other App Box releases.
The alpha will get Hulu working again, in case [...]
If you ever wanted to be an iPhone developer, but weren’t sure where to start, this might be the place.
Stanford University is now offering an entire course (iTunes link) in iPhone development through Apple’s iTunes store, absolutely free. The only cost will be the $99 iPhone Development Program fee (if you aren’t already a registered [...]
We know they don’t like it, since they recently took steps to try and make it illegal, but now Apple is letting developers know directly that they won’t stand for any jailbreaking funny business on their part, either.
The news from Ars Technica comes via changes to the iPhone Developer Program License Agreement, which is part [...]
The hoopla around Google’s Android mobile OS, and the resulting apps in the Android Market, is pretty strong. It’s laid on thick and fast. You know the drill; it’s “open” so it’ll be free from all the constraints imposed by The Man, etc.
Oops, maybe not. I’m not sure why people believed the steaming pile of [...]
Where will you be this June? If you’re an Apple developer, you’ll want to be at San Francisco’s Moscone West for the Apple Worldwide Developers Conference (WWDC) 2009 slated for June 8-12.
This is the premier event for Apple developers who create apps for Mac OS X or iPhone, and also for IT pros who work [...]
Greetings iPhone Developers! It seems you’ve got a lot to digest after yesterday’s iPhone 3.0 announcement. Certainly the wheels are turning on how you can implement all the nifty new features.
By now, (if you’ve been able to access the developer page at Apple.com) you’re probably even scanning all the new documentation for the stuff you’ve [...]
Today was Apple’s iPhone 3.0 Software event, and iPhone users will now have to think up a bunch of other things to moan about in its wake. Among the laundry list of over 100 new feature additions are some of the most frequently talked about omissions, including Cut, Copy & Paste, MMS, landscape keyboard support [...]
Who are you calling a Git? When I say ‘Git’, I don’t mean the British derogatory term that was immortalized by the TV show Red Dwarf. I mean of course the latest generation of revision control systems, designed by Linus Torvalds for use on the Linux kernel. You can read up on the history of [...]
The design of Apple’s App Store has been receiving a fair bit of criticism from both developer and customers alike. I’m not here to rehash all of that, but rather, to point out the results of a pricing experiment that App Cubby founder, David Barnard performed.
To give a quick backgrounder, a few weeks back David [...]
When iWork ‘08 was released it felt like a half-implemented suite for a whole host of reasons: lack of interoperability between the applications, very basic functionality, performance issues — especially with Numbers ‘08 — and lack of scripting. Apple’s new iWork ‘09 suite has addressed many of those issues, and the one feature that truly [...]
According to the official WebKit blog, the browser rendering engine now supports some explicit CSS animations. A recent nightly build brings support for keyframes and repeating animated effects coded directly in CSS. The animation features are currently exclusive to test builds of Safari, but they have already been put into play by Apple in the [...]
Here’s a story that gives new meaning to the term Apple fanboy. A 9-year-old youngster from Singapore, prompted by his younger sisters’ love of drawing, created an application for the iPhone called Doodle Kids. Budding artists create pictures by dragging a finger across the screen and then shake the phone to return to a blank [...]
It was the rejection heard ’round the world when Apple’s reviewers rejected the user-favorite Podcaster app, citing as the cause the fact that it duplicated functionality provided by Apple’s own software. That proved to be the case, but only after Apple released the 2.2 iPhone firmware update, which brought direct podcast downloading support to Apple’s [...]
I really enjoy the overall experience reading books and articles on my Sony PRS-500 eBook reader, but dislike having to fire up Boot Camp or VMware into Windows in order to purchase books from the Sony eBook Store, especially when there are thousands of books in the public domain and tons of blog and article [...]
“Wouldn’t it be cool if you could control your Christmas lights from your iPhone?” That simple question, posed in passing eleven days ago by a good friend, set off a flurry of activity which has become Griswold.app (for the iPhone/iPod touch) and Griswold Server (for OS X Leopard, Windows and Linux/BSD). Both are being released [...]
Written on December 12, 2008 by
Foofy and
6 people have commented
If you wait long enough, that app you have your eye on will eventually cost $0.99, or even nothing, depending on how patient you are. A lot of iPhone and iPod touch applications go through a distorted bell curve pricing process, whereby they start off relatively cheap, owing to a “promotional, introductory offer”, then become [...]