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	<title>TheAppleBlog &#187; Software</title>
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		<title>TheAppleBlog &#187; Software</title>
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		<title>Apple Sued Over MMS: But Who Really Uses It?</title>
		<link>http://theappleblog.com/2009/11/19/apple-sued-over-mms-but-who-really-uses-it/</link>
		<comments>http://theappleblog.com/2009/11/19/apple-sued-over-mms-but-who-really-uses-it/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 19:25:16 +0000</pubDate>
		<dc:creator>Liam Cassidy</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[mms]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=36045</guid>
		<description><![CDATA[
According to a report this week on The Mac Observer, Apple and AT&#38;T have been presented with a class action lawsuit by a customer who accuses them of misleading the public by advertising the MMS capabilities of the iPhone 3GS despite not making those capabilities available in the U.S. when it launched.
(Yawn.) I’ll let you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=36045&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-36087" title="iphone_messages_icon" src="http://gigapple.files.wordpress.com/2009/11/iphone_messages_icon.png?w=168&#038;h=167" alt="" width="168" height="167" /></p>
<p class="excerpt">According to a <a href="http://www.macobserver.com/tmo/article/apple_att_hit_with_another_iphone_3gs_mms_lawsuit/">report</a> this week on The Mac Observer, Apple and AT&amp;T have been presented with a class action lawsuit by a customer who accuses them of misleading the public by advertising the MMS capabilities of the iPhone 3GS despite not making those capabilities available in the U.S. when it launched.</p>
<p>(Yawn.) I’ll let you mull over whether the accusation is fair; the plaintiff, Francis Monticelli, says in the suit that “MMS functionality was one of the reasons people chose to buy or upgrade… it has [become] clear that AT&amp;T&#8217;s network does not support MMS.”</p>
<p>TMO points out Apple made it <em>quite</em> clear MMS functionality would not be available in America at the launch of the iPhone 3GS. Surely you remember the hilarious (and embarrassing) murmur of amusement and derision from the audience at this year’s Worldwide Developer Conference when Scott Forstall introduced MMS? “29 of our carrier partners in 76 countries around the world will support MMS at the launch of iPhone OS 3.0,” Forstall announced, then, trying to keep a straight face, added, “In the United States, AT&amp;T will be ready to support MMS later this summer.” <span id="more-36045"></span></p>
<p>Still, that little fact hasn’t stopped Monticelli suing, though I’m sure he won’t get far. I’ll never quite understand the litigation-happy nature of some of my American cousins (here in England we prefer to send strongly-worded letters of complaint) but it got me thinking about the now-forgotten drama of iPhone MMS. I can’t help wondering &#8212; was it <em>really</em> such a big deal? I mean, now you’ve got it, do you ever <em>use</em> it? Would you truly miss it if it disappeared overnight?</p>
<p>When MMS first appeared via the iPhone OS 3.0 update I couldn’t wait to try it out. I took a photo of a bowl of apples (go figure) and sent it to a pal. “I have MMS!” I declared, proudly. “So?” he enquired, puzzled. (I forget sometimes not everyone is an iPhone user and therefore have always had MMS.) That was back in June, a good five months ago. It was the first &#8212; and last &#8212; iPhone MMS I ever sent.</p>
<h3>Old Habits…</h3>
<p>Color me conditioned by my experience with previous iPhone OS limitations, but if I want to send someone a photo I instinctively use the Mail app. I’m not alone, either &#8212; fellow iPhone owners never send me MMS messages but also choose to use Mail instead (I know because of all those “Sent from my iPhone” footers I keep seeing).</p>
<p>I’m trying to figure out when and how this habit started; it’s easy to say it’s the result of Apple’s decision not to support MMS functionality, but if I force my grey cells to work a little harder, and think back to those dark times before the iPhone, I don’t have <em>any</em> fond memories of MMS. Sure, I had the function on every one of my old phones, but I barely ever used it. So perhaps my aversion to MMS started then…</p>
<p>Either way, I don’t care for MMS. It’s a clunky old technology that never mattered to me. Not even my most geeky of friends ever bothered using it, with or without adding an iPhone into the equation.</p>
<p>Apple’s Chief of iPod/iPhone Marketing Greg Joswiak once said the iPhone originally didn’t include (amongst other things) MMS functionality because it wasn’t high on the list of features customers wanted from their mobile phones.</p>
<p>Naturally, there was an outcry. People were either ambivalent (they didn’t care or simply accepted email was an adequate alternative) or they were <em>furious</em>. Spend a little time picking through any of the popular Mac discussion boards from 2007 onward and you’ll find plenty of disgruntled punters lamenting Apple’s decision to not support the feature.</p>
<p>You know how, when a child isn’t playing with a toy, and you try to take the toy away, the child will <em>instantly</em> want it and make a scene if they don&#8217;t get it? It’s that peculiarly human tendency to want what we don’t have, or what is being taken (or withheld) from us. Well, I wonder, was the outcry over MMS the same thing? And now we <em>have</em> it, how many of us are actually <em>using</em> it?</p>
<p>If you’re in the States and didn’t jailbreak your iPhone, MMS is still fairly new to you and you might still be enjoying the novelty of finally getting it working. So, while MMS is fresh in your minds (and your iPhones) perhaps you can answer the question &#8212; where do we <em>really</em> stand with MMS?</p>
<p>Is it an indispensable tool Apple had no business keeping from us this long? Or should we reluctantly (and perhaps a little bashfully) admit it wasn’t worth all that fuss and noise &#8212; Apple was right not to make it a priority and, if we’re <em>really</em> <em>truthfully </em>honest, we never used it anyway…</p>
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		<slash:comments>27</slash:comments>
	
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		<title>Mplayit Provides iPhone App Discoverability Via Facebook</title>
		<link>http://theappleblog.com/2009/11/19/mplayit-provides-iphone-app-discoverability-via-facebook/</link>
		<comments>http://theappleblog.com/2009/11/19/mplayit-provides-iphone-app-discoverability-via-facebook/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 17:22:38 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[browsing]]></category> <category><![CDATA[catalog]]></category> <category><![CDATA[discoverability]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[mplayit]]></category> <category><![CDATA[search]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=36052</guid>
		<description><![CDATA[I spend an awful lot of time poking around in the App Store in both iTunes and on my iPhone, just in the hopes of finding something new and exciting to download and use on my device. It&#8217;s not an ideal situation, and I often wish Apple would throw out its tired model and completely [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=36052&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-36076" title="iphone-arcade-logo" src="http://gigapple.files.wordpress.com/2009/11/iphone-arcade-logo.png?w=176&#038;h=48" alt="" width="176" height="48" />I spend an awful lot of time poking around in the App Store in both iTunes and on my iPhone, just in the hopes of finding something new and exciting to download and use on my device. It&#8217;s not an ideal situation, and I often wish Apple would throw out its tired model and completely restructure the App Store from the ground up.</p>
<p>There&#8217;s little chance of that happening, but a new Facebook app could help make the App Store more navigable, and do so with a little help from your friends. <a href="http://apps.facebook.com/iphonearcade/" target="_self">Mplayit</a> is a new service being offered on Facebook that aims to bring some sense to the jungle that is the 100,000-strong App Store using a more intelligent browsing system based on recommendations and demos. <span id="more-36052"></span></p>
<p>The idea is that there&#8217;s no one better to recommend iPhone apps you&#8217;d like than your friends. Using Mplayit, friends can make recommendations via the app which will appear on their profile page and in the news feed. That way, you&#8217;ll have a trustworthy source when you&#8217;re shopping for new software for your device.</p>
<p>By far the most useful aspect of Mplayit during my brief use of it was the app recommendations and shared apps. The rest, including popularity, search and categories, is already available to users via the App Store itself.</p>
<p>I&#8217;m not exactly sure how apps get onto the recommended list, since I would assume that they would be the ones which are the most recommended, but then what&#8217;s to differentiate them from the shared app? Whatever the methodology behind their selection, the fact remains that they are good picks, and well-deserving of attention. The list provides a good variety, too, covering apps with a range of functions instead of just presenting, say, all the top Twitter apps.</p>
<p><img class="aligncenter size-full wp-image-36075" title="mplayit" src="http://gigapple.files.wordpress.com/2009/11/mplayit.png?w=590&#038;h=477" alt="" width="590" height="477" />The best part of Mplayit, from the standpoint of people who need to see to believe, is that most apps come complete with videos and images previewing the functionality of the software running on an actual iPhone, and a full text description, too. That&#8217;s what puts Mplayit ahead of other iPhone app discovery sites like <a href="http://appshopper.com" target="_self">AppShopper.com</a> or <a href="http://148apps.com" target="_self">148apps</a>. Of course, each app also includes buy links that redirect you to the App Store, and a link through which you can add the program to your collection, which helps Mplayit track app popularity and recommendation information.</p>
<p>Many people are reluctant to use Facebook apps because of privacy concerns and fears of spamming the news feeds of friends, but after trying out the service for a little while, I haven&#8217;t found any cause for concern with Mplayit. The best part is that you can still use most aspects of the app without granting it access to your profile information.</p>
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		<title>Ozzie Misses the Point, says Apps Don&#8217;t Matter</title>
		<link>http://theappleblog.com/2009/11/18/ozzie-misses-the-point-says-apps-dont-matter/</link>
		<comments>http://theappleblog.com/2009/11/18/ozzie-misses-the-point-says-apps-dont-matter/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 23:56:27 +0000</pubDate>
		<dc:creator>Liam Cassidy</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Hardware]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[apps]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[ray ozzie]]></category> <category><![CDATA[windows mobile]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35953</guid>
		<description><![CDATA[
Speaking yesterday at the Professional Developer’s Conference, Microsoft’s Chief Software Architect Ray Ozzie explained what’s really important when it comes to the smartphone business, and it’s apparently nothing at all to do with the number of apps available on any one platform.
All the apps that count will be ported to every one of them. It’s [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35953&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-medium wp-image-35983" title="windows_mobile_logo" src="http://gigapple.files.wordpress.com/2009/11/windows_mobile_logo.jpg?w=180&#038;h=166" alt="" width="180" height="166" /></p>
<p class="excerpt">Speaking yesterday at the Professional Developer’s Conference, Microsoft’s Chief Software Architect Ray Ozzie explained what’s <em>really</em> important when it comes to the smartphone business, and it’s apparently nothing at all to do with the number of apps available on any one platform.</p>
<blockquote><p>All the apps that count will be ported to every one of them. It’s a completely different situation from the PC market, where software’s built to run on a Windows or a Mac. Mobile apps require very little development, so it’s much easier to bring them onto every platform.</p></blockquote>
<p>Yeah. That’s why there are more than 100,000 apps in the iTunes Store and, what, five in the Windows Marketplace? And that’s why quality apps like Facebook or Tweetie 2.0 have been ported, feature-complete, from the iPhone to Windows Mobile, Blackberry and Palm OS? Oh, wait… <span id="more-35953"></span></p>
<p>The point here is that Microsoft’s senior execs apparently continue to misunderstand what’s going on in todays smartphone market. Microsoft seems to view the iPhone not as a serious competitor but more as a toy, something to disregard because grown-ups (grey-suited corporate drones) aren’t interested in all that flashy functionality and rich media. They’re not interested in the <em>astonishing</em> range of software available for the iPhone. They just want Mobile Powerpoint and Excel, plus a few other ageing Office apps. That’s all that <em>really</em> matters, right?</p>
<p>Wrong. We need look no further than JD Power’s <a href="http://www.jdpower.com/corporate/news/releases/pressrelease.aspx?ID=2009224">recently published</a> results of a satisfaction survey they conducted of business smartphone customers around the world. Apple came in at number one, RIM finished second.</p>
<p>WIRED&#8217;s Gadget Lab published an <a href="http://www.wired.com/gadgetlab/2009/11/microsoft-windows-mobile/">article</a> yesterday examining some of the mistakes Microsoft has made with Windows Mobile. NPD Group analyst Ross Rubin told WIRED:</p>
<blockquote><p>Microsoft’s mobile OS history is rooted in personal digital assistants, which were marketed toward enterprise audiences. Today, the smartphone has shifted into the mainstream as a consumer device, and yet Windows Mobile is still largely focused on enterprise features.</p></blockquote>
<p>Perhaps Microsoft has a significant change planned for the release of Windows Mobile 7, WIRED’s Brian Chen asked Redmond HQ. They declined to discuss Windows 7 directly, but did have this to say about their mobile OS business;</p>
<blockquote><p>The company’s mobility strategy has not changed; it is and has always been to provide a software platform for the industry. The company works closely with many mobile operators and device makers around the world because people want different experiences on a variety of phones.</p></blockquote>
<p>Well, it’s certainly a different experience alright. A <em>lousy</em> one. That’s one reason Microsoft’s global smartphone market share has <a href="http://blogs.gartner.com/nick_jones/2009/11/12/winners-and-losers-in-our-q3-numbers/">dropped</a> from 11 percent in 2008 to 7.9 percent today. In the meantime, Apple and RIM have seen their market shares swell to 17.1 and 20.8 percent, respectively.</p>
<p>Microsoft’s Mobile strategy is out of touch. Ever-increasing numbers of enterprise customers who once used Windows phones are today carrying Blackberrys or iPhones and have entirely different expectations of their cellular devices. Mobile Outlook just won’t cut it any more.</p>
<h3>Hopping Mad</h3>
<p>Driving the point home is a <a href="http://online.wsj.com/article/SB10001424052748703567204574499032945309844.html">timely article</a> published this week by the Wall Street Journal, about the disparity between old, primitive tech used in the office, and the far more capable and empowering technology found at home. According to the WSJ’s Nick Wingfield, execs at Kraft Foods noticed the difference.</p>
<blockquote><p>Executives began to worry that the company&#8217;s technology policies were preventing employees from staying in step with trends. Kraft was a consumer company, they figured, so workers needed to be more familiar with the technologies that consumers were using, whether the iPhone or YouTube.</p>
<p>So, the IT department stopped blocking access to consumer Web sites, and the company started a stipend program for smart phones: Workers get an allowance every 18 months to buy a phone of their choosing. (Over 60% picked iPhones.)</p></blockquote>
<p>With all the above in mind, I can’t see how Microsoft’s Mobile strategy could be considered sound business. If I were a Microsoft shareholder, I’d be hopping mad at the company’s apparent inability to understand &#8212; and adapt to &#8212; the demands of today’s smartphone consumers.</p>
<p>It’s paradoxical, really. Microsoft has always highlighted how customer choice is of paramount importance, indeed, a key component in its success with Windows. In the quote above, Microsoft’s own spokesperson stresses how Microsoft works with mobile operators and OEM’s to provide choice. But at the PDC yesterday, Ozzie seemed to be saying that an impressive selection of apps (ie. choice) is <em>un</em>important. He mentions “apps that count” but doesn’t say what those apps are; in any case, that&#8217;s a short-sighted assertion. Apps that matter to me, may not matter so much to you. That’s <em>precisely</em> why an iPhone owner’s home screen is so fascinating to other iPhone owners.</p>
<p>The iPhone&#8217;s greatest strength is the tens of thousands of software titles available in the App Store, usually at a knock-down price. There is, literally, something for everyone, no matter <em>how</em> discerning ones&#8217; taste in Games, Productivity tools, or fart apps.</p>
<p>I give Windows Mobile another year, max. If it can’t build its app marketplace into a substantial repository of quality titles at (very) low prices, it won’t <em>matter</em> how closely Microsoft works with its technology partners. Because, at that point, Windows Mobile will be reduced to a Wikipedia entry as an “also ran” in the history of the smartphone.</p>
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		<title>Anachronistic Twitter Client Released for Classic Macs</title>
		<link>http://theappleblog.com/2009/11/18/anachronistic-twitter-client-released-for-classic-macs/</link>
		<comments>http://theappleblog.com/2009/11/18/anachronistic-twitter-client-released-for-classic-macs/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 17:00:28 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[classic]]></category> <category><![CDATA[client]]></category> <category><![CDATA[mac]]></category> <category><![CDATA[OS]]></category> <category><![CDATA[system]]></category> <category><![CDATA[twitter]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35908</guid>
		<description><![CDATA[If you&#8217;re still running an old Mac PowerBook 550c or something similar, it must be really annoying to not be able to use Twitter via a native client. That&#8217;s probably your No. 1 concern, in fact, on your OS 8.1-running machine. You could always use the web interface, but that&#8217;s not really a fair solution, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35908&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35914 styled" title="grackle" src="http://gigapple.files.wordpress.com/2009/11/grackle.gif?w=276&#038;h=147" alt="" width="276" height="147" />If you&#8217;re still running an old Mac PowerBook 550c or something similar, it must be really annoying to not be able to use Twitter via a native client. That&#8217;s probably your No. 1 concern, in fact, on your OS 8.1-running machine. You could always use the web interface, but that&#8217;s not really a fair solution, is it?</p>
<p>Now, thanks to <a href="http://www.retards.org/projects/grackle68k/" target="_self">Grackle68k</a>, Mac users who are still running Macintosh System 6, 7, 8 and 9 can have a dedicated Twitter client of their very own. Personally, I think the release of this app was just timed to steal the spotlight away from Seesmic for Windows. Obviously this is much bigger news! <span id="more-35908"></span></p>
<p>Twitter is available to pretty much any platform, and that&#8217;s no accident. The technology behind it is relatively lightweight, with clients only really needing the ability to make API calls to be completely functional. The memory footprint of clients differs depending on what developers choose to add on the client side of things, but little is needed to make one actually functional.</p>
<p>That&#8217;s the idea behind Grackle68k, a labor of love for a small group of programmers who realize that there&#8217;s still quite the classic Mac enthusiast crowd out there who actually use their well-aged machines for some basic tasks in addition to just keeping them running (myself included). The program lets you tweet, but if you want it to remember who you are on each startup, you&#8217;ll have to break out the ResEdit and make a change to a resource by adding your login information. It&#8217;s an added step, true, but a fun one that should bring back memories, so hey, I&#8217;m not gonna complain.</p>
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		<title>Apple Has Been Working on OS X 10.7 for At Least a Month</title>
		<link>http://theappleblog.com/2009/11/18/apple-has-been-working-on-os-x-10-7-for-at-least-a-month/</link>
		<comments>http://theappleblog.com/2009/11/18/apple-has-been-working-on-os-x-10-7-for-at-least-a-month/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 15:24:29 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[10.7]]></category> <category><![CDATA[apple]]></category> <category><![CDATA[mac]]></category> <category><![CDATA[os-x]]></category> <category><![CDATA[update]]></category> <category><![CDATA[version]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35916</guid>
		<description><![CDATA[Snow Leopard has barely gotten its paws wet, and now news comes that Apple is already working on its replacement. It&#8217;s not really surprising, since Apple is basically always either working on the next iteration of its products or releasing them, but still, it does whet the appetite for the next version of OS X.
The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35916&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35928" title="os_next" src="http://gigapple.files.wordpress.com/2009/11/os_next.png?w=287&#038;h=95" alt="" width="287" height="95" />Snow Leopard has barely gotten its paws wet, and now news comes that Apple is already working on its replacement. It&#8217;s not really surprising, since Apple is basically always either working on the next iteration of its products or releasing them, but still, it does whet the appetite for the next version of OS X.</p>
<p>The suggestion of the new operating system appeared in an entry posted early this morning in a change database for &#8220;launchd,&#8221; an open source framework that controls the booting of OS X and administers running processes. The new entry includes an error message with the string &#8220;11A47&#8243; in it, which is a reference to what version of Mac OS X is being used. <span id="more-35916"></span></p>
<p>Previous versions of OS X have all followed the same numbering scheme. The number at the start of the string references which version of OS X is being used, with the letter indicated the minor release number and finally another number at the end indicating the development progress of said minor release. So, for example, Snow Leopard at release was represented by the string 10A432, and Leopard was 9A571. 11A47, then, would seem to indicate that an early build of 10.7 was being used.</p>
<p>According to <a href="http://www.macrumors.com/2009/11/17/apple-already-working-on-mac-os-x-10-7-development/" target="_self">MacRumors</a>, the &#8220;47&#8243; part of that number would suggest that Apple has already been working on the new version of OS X for at least a couple of months now. It&#8217;s still very early days, though, and probably even a long way off from a release to the developer community. We saw a two-year span between 10.4 and 10.5, but only a one year gap between the release of 10.5 and 10.6, because 10.6 represented mainly performance upgrades and refinements. Chances are, 10.7 is at least another year and a half off.</p>
<p>No news yet on what to expect in 10.7, although there is reason to believe that the upcoming iteration of OS X will bring more <a href="http://www.macrumors.com/2009/09/01/detailed-technical-look-at-mac-os-x-10-6-snow-leopard/" target="_self">major changes</a> than the last update. Traditionally, Apple introduces far more GUI and basic functionality changes in major point releases, but Snow Leopard was a special exception to that rule, a fact reflected in the price. It&#8217;s possible that Apple will release OS 11 at some point, but as of right now, it seems likely that it will continue with the current numbering scheme.</p>
<p>Anything in particular you&#8217;d like to see in 10.7? Maybe something you were disappointed wasn&#8217;t there in OS X 10.6? Personally, I still think Finder could use some further fine-tuning, but otherwise I&#8217;m at a loss at the moment.</p>
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		<title>TweetDeck for iPhone Gets Facebook Integration</title>
		<link>http://theappleblog.com/2009/11/17/tweetdeck-for-iphone-gets-facebook-integration/</link>
		<comments>http://theappleblog.com/2009/11/17/tweetdeck-for-iphone-gets-facebook-integration/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 19:20:48 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[facebook]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[tweetdeck]]></category> <category><![CDATA[update]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35592</guid>
		<description><![CDATA[The iPhone isn&#8217;t capable of true multitasking if you&#8217;re running a legit, non-jailbroken device, so you can&#8217;t do something like, say, have Facebook and Twitter open at the same time. Thanks to the latest update, though, for TweetDeck for the iPhone (free, iTunes link), you can experience most of the advantages of that hypothetical situation [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35592&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-26368" title="tweetdeck" src="http://gigapple.files.wordpress.com/2009/06/tweetdeck.png?w=100&#038;h=100" alt="tweetdeck" width="100" height="100" />The iPhone isn&#8217;t capable of true multitasking if you&#8217;re running a legit, non-jailbroken device, so you can&#8217;t do something like, say, have Facebook and Twitter open at the same time. Thanks to the latest update, though, for <a href="http://itunes.apple.com/ca/app/tweetdeck-for-iphone/id318518757?mt=8" target="_self">TweetDeck for the iPhone</a> (free, iTunes link), you can experience most of the advantages of that hypothetical situation using only one app.</p>
<p>The newest version of TweetDeck for iPhone has lots of new features, but by far the most significant is the ability to add columns that show updates from your Facebook friends (and MySpace, too, if you&#8217;re a musician or a 13 year-old who somehow got transported to the future from the year 2000). You can read updates, yes, but you can also do wall posts, comment on things, and update your own status, all without leaving the app. <span id="more-35592"></span></p>
<p><img class="aligncenter size-full wp-image-35603 styled" title="tweetdeck_facebook" src="http://gigapple.files.wordpress.com/2009/11/tweetdeck_facebook.jpg?w=320&#038;h=480" alt="tweetdeck_facebook" width="320" height="480" />You can even &#8220;Like&#8221; someone&#8217;s status update from the zoomed in view. Really, if you use Facebook the way I do these days (never opening the inbox, browsing the news and live feeds like they were slightly broken Twitter feeds and occasionally doing a wall post or two if something catches my eye that needs direct address. My Inbox has become a wasteland of lost and unread missives, and I rarely look at event or other invitations, unless prompted to do so in real life or on Twitter.</p>
<p>When you hit the compose button, you&#8217;re taken to the usual window, but now at the top you can opt to post your status update to one, some, or all of the accounts associated with your TweetDeck installation. It&#8217;s very handy if you want to post an update across more than one Twitter account, or if you&#8217;d like to selectively push some of your Twitter updates to your Facebook without using an extra plugin and the #fb tag, for instance.</p>
<p><img class="aligncenter size-full wp-image-35604 styled" title="tweetdeck_compose" src="http://gigapple.files.wordpress.com/2009/11/tweetdeck_compose.jpg?w=320&#038;h=480" alt="tweetdeck_compose" width="320" height="480" />Other new features include landscape keyboard support (via a button, not the accelerometer, which is actually better in my opinion), 12seconds.tv integration for 3GS video tweeting, and an option to save draft tweets you&#8217;re working on. Should give you a chance to rethink that disparaging comment about your workplace you&#8217;re thinking about posting. Bit.ly URL shortening with click tracking is also a new feature, as is the ability to add a column devoted exclusively to trending topics.</p>
<p>It&#8217;s a good update, but I still don&#8217;t think it can replace Tweetie 2 as my primary client. If I was a social media manager at a company in charge of maintaining multiple Twitter streams for different lines of business, TweetDeck would be my go-to application, but as it stands, it&#8217;s just more meat than I can generally chew.</p>
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		<title>Apple&#8217;s App Store Approval Process Now Includes an Automated Layer</title>
		<link>http://theappleblog.com/2009/11/17/apples-app-store-approval-process-now-includes-an-automated-layer/</link>
		<comments>http://theappleblog.com/2009/11/17/apples-app-store-approval-process-now-includes-an-automated-layer/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 15:32:20 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Development]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[api]]></category> <category><![CDATA[app store]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[private]]></category> <category><![CDATA[public]]></category> <category><![CDATA[review process]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35833</guid>
		<description><![CDATA[App Store developers now have more to contend with than just the fickle tastes of the humans Apple has reviewing submissions. Now, submissions also go through an automated filter that determines whether or not the app is obeying the rules and not using any of Apple&#8217;s private APIs, which is a no-no, according to the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35833&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-35842" title="apps_iphone" src="http://gigapple.files.wordpress.com/2009/11/apps_iphone.jpg?w=300&#038;h=189" alt="" width="300" height="189" />App Store developers now have more to contend with than just the fickle tastes of the humans Apple has reviewing submissions. Now, submissions also go through an automated filter that determines whether or not the app is obeying the rules and not using any of Apple&#8217;s private APIs, which is a no-no, according to the developer agreement.</p>
<p>The news comes via a conversation that occurred between developers on Twitter. <a href="http://furbo.org/" target="_self">Craig Hockenberry</a>, best known for Twitterific, <a href="http://twitter.com/chockenberry/status/5768098297">guessed</a> that the App Store now contains a mechanism to check submitted code against proper framework use, and <a href="http://daringfireball.net/" target="_self">John Gruber</a> <a href="http://twitter.com/gruber/status/5768617360">responded</a> that Apple has in fact recently begun to do just that. <span id="more-35833"></span></p>
<p>The specific function of the new automated component is to check submissions for private API calls. If it finds any, the app is rejected outright. Presumably, such a check would be run at the beginning of the review process, thereby cutting down a lot on the number of submissions that must be reviewed by actual human beings. In other words, it&#8217;s a volume compensation strategy on Apple&#8217;s part.</p>
<p>It&#8217;s also technically fair, since Apple has said all along that private APIs are off-limits. The published reason being that Apple can&#8217;t confirm that said APIs will remain stable from release to release of the iPhone OS, meaning that something based on them might break every time an update rolls out. By forcing developers to stick with the public APIs, Apple is trying to ensure that some stability exists for end-users who depend on the hundred thousand apps or so available now in the App Store.</p>
<p>Despite being <em>technically</em> fair, the move feels a little unfair to developers, since Apple hasn&#8217;t exactly been consistent about enforcing the rules regarding private APIs up till now. One reason could have been that spotting their use just isn&#8217;t that easy, which the computer filter now rectifies. But it seems clear that Apple also looked the other way in at least a couple of cases when it suited it to do so, like with <a href="http://daringfireball.net/2008/11/google_mobile_uses_private_iphone_apis" target="_self">Google&#8217;s mobile search app</a>, hence my suggestion that this has more to do with reducing workload using a non-arbitrary filter than anything else.</p>
<p>While the introduction of an automated layer does, on the surface, seem to guarantee a level of fairness, it also probably isn&#8217;t very encouraging to developers, who now essentially face a firewall before they gain access to individuals they can actually talk to about what&#8217;s wrong with their submission. Expect more headaches for the App Store team as the fallout for the implementation of this measure.</p>
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		<title>Apple Set to Release &#8220;Concierge&#8221; App to Make Scheduling Appointments Easier</title>
		<link>http://theappleblog.com/2009/11/16/apple-set-to-release-concierge-app-to-make-scheduling-appointments-easier/</link>
		<comments>http://theappleblog.com/2009/11/16/apple-set-to-release-concierge-app-to-make-scheduling-appointments-easier/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 18:45:12 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[apple]]></category> <category><![CDATA[concierge]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[reservation]]></category> <category><![CDATA[retail]]></category> <category><![CDATA[store]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35819</guid>
		<description><![CDATA[Scheduling a Genius Bar or One to One training session appointment has never been that difficult. Just go to Apple&#8217;s web site, enter some information, and you&#8217;re done. But a new rumor over at AppleInsider suggests that it&#8217;s about to become even easier, thanks to a new in-house developed iPhone app that could be forthcoming [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35819&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-35826 styled" title="retail-reservations" src="http://gigapple.files.wordpress.com/2009/11/retail-reservations.png?w=276&#038;h=300" alt="retail-reservations" width="276" height="300" />Scheduling a Genius Bar or One to One training session appointment has never been that difficult. Just go to Apple&#8217;s web site, enter some information, and you&#8217;re done. But a new rumor over at <a href="http://www.appleinsider.com/articles/09/11/16/apple_said_to_release_iphone_app_for_in_store_appointments.html" target="_self">AppleInsider</a> suggests that it&#8217;s about to become even easier, thanks to a new in-house developed iPhone app that could be forthcoming soon from Apple.</p>
<p>News of the app comes via a &#8220;source that has proven reliable in the past,&#8221; though no further information is given. The app is said to be able to create appointments for both Genius Bar and One to One, and to view membership details for programs that require a subscription. No word yet on a street date for the app. <span id="more-35819"></span></p>
<p>Presumably the app would allow users to make any kind of reservation currently only available online, including a personal shopping appointment. Although the web site system currently employed is easy enough to understand and use, I imagine a dedicated iPhone app designed by Apple would make the process so easy and intuitive that I&#8217;d probably actually use it far more than I currently do, particularly for personal shopping when new products launch.</p>
<p>MacRumors <a href="http://www.macrumors.com/2009/11/16/retail-roundup-apple-to-release-concierge-iphone-application-nashua-nh-store-opening/" target="_self">corroborates the report</a> via separate sources, so it seems likely that the Concierge app will be forthcoming. I&#8217;d expect it to appear before the holidays, so that shoppers can take advantage of it pre-gift giving, and people on the receiving end of Apple products can use it after the holidays to schedule appointments.</p>
<p>The Concierge app would be the latest move in a series of efforts focused on improving Apple&#8217;s retail performance, including <a href="http://theappleblog.com/2009/11/07/apple-announces-buy-online-pickup-in-store/" target="_self">in-store pickup for holiday shoppers</a>, more and improved stores, and the new <a href="http://theappleblog.com/2009/11/03/apples-new-ipod-touch-based-easypay-system-explained/" target="_self">EasyPay touch </a>system.</p>
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		<title>What if OnLive Came to the iPhone?</title>
		<link>http://theappleblog.com/2009/11/16/what-if-onlive-came-to-the-iphone/</link>
		<comments>http://theappleblog.com/2009/11/16/what-if-onlive-came-to-the-iphone/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 18:30:32 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[onlive]]></category> <category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35782</guid>
		<description><![CDATA[
OnLive made a lot of noise when it first appeared on the scene way back in March at the Game Developer&#8217;s Conference of 2009. It&#8217;s a service that&#8217;s said to be able to make a gaming machine out of any computer that can run the latest browsers, which would effectively end the madness that is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35782&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-35796" title="iphone_onlive" src="http://gigapple.files.wordpress.com/2009/11/iphone_onlive.png?w=300&#038;h=162" alt="iphone_onlive" width="300" height="162" /></p>
<p class="excerpt"><a href="http://theappleblog.com/2009/03/24/onlive-will-make-a-hardcore-gaming-machine-out-of-your-macbook/" target="_self">OnLive</a> made a lot of noise when it first appeared on the scene way back in March at the Game Developer&#8217;s Conference of 2009. It&#8217;s a service that&#8217;s said to be able to make a gaming machine out of any computer that can run the latest browsers, which would effectively end the madness that is PC gaming hardware upgrades. And now, it looks like it might be able to work on the iPhone, too.</p>
<p>What OnLive does is bypass the normal hardware barriers involved in PC gaming by streaming the game live to a user&#8217;s browser window from a server farm located nearby. The server farm deals with the game&#8217;s performance demands, and all the end user needs is a good enough connection to stream the content smoothly. <span id="more-35782"></span></p>
<p>It&#8217;s a setup that sounds too good to be true, and many remain skeptical about whether or not OnLive will be able to deliver what it has promised. There was supposed to be an external beta this past summer, but that&#8217;s been delayed, which doesn&#8217;t exactly inspire confidence.</p>
<p>Still, if the service works, it will revolutionize the way gaming is done. The system has strong support from game publishers, which makes sense because without the hardware barriers, they stand to broaden their audience considerably. If that audience were to also include iPhone users, you can imagine that even more game companies would fall in line behind OnLive.</p>
<p>The company recently demoed an iPhone app that allows users to play full games alongside users of the PC OnLive service, or players using the company&#8217;s MicroConsole, a standalone device which connects to a display or TV &#8212; yes, even without the modern convenience of buttons, joysticks and bumpers. Presumably, onscreen controls allow you to manipulate the in-game action, although a <a href="http://www.engadgetmobile.com/2009/11/16/onlive-demonstrates-iphone-app-set-to-redefine-mobile-gaming/" target="_self">report at Engadget Mobile</a> doesn&#8217;t go into detail about how exactly it works, nor does a <a href="http://blog.onlive.com/2009/11/13/onlive-in-the-palm-of-your-hand/" target="_self">blog post at OnLive</a>. Needless to say, your PC gaming friend will probably be able to school you at Modern Warfare 2 unless you&#8217;re some kind of touch control prodigy.</p>
<p>When the app does see release, which won&#8217;t be for a while, OnLive CEO Steve Perlman says it won&#8217;t allow you to game right away. Initial versions will allow you to monitor gaming stats and spectate, so you can watch live gameplay without taking part. Interactivity is planned down the road, but control kinks and other issues have to be addressed before it goes live to the masses.</p>
<p>What do you think? Would you take advantage of full-version gaming on your iPhone if you had the ability to? I foresee a very limited catalog of titles that this sort of thing would work with, but if it does become a reality, and it becomes popular, developers might design custom gaming experiences for people who access games via OnLive on their iPhones.</p>
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		<title>Opinion: Psystar Ruling Could Have Set Precedent for Upgrading Your Mac</title>
		<link>http://theappleblog.com/2009/11/16/opinion-psystar-ruling-could-have-set-precedent-for-upgrading-your-mac/</link>
		<comments>http://theappleblog.com/2009/11/16/opinion-psystar-ruling-could-have-set-precedent-for-upgrading-your-mac/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 15:55:35 +0000</pubDate>
		<dc:creator>Dave Greenbaum</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Hardware]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[legal]]></category> <category><![CDATA[psystar]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35765</guid>
		<description><![CDATA[This past Friday, your future ability to upgrade your Mac may have been significantly restricted. Psystar, the company that tried to create &#8220;open&#8221; Macs by running OS X on non-Apple hardware, suffered a quick defeat in its effort against Apple&#8217;s OS license restrictions.
No question this was a long shot and Psystar was going for the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35765&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt">This past Friday, your future ability to upgrade your Mac may have been significantly restricted. <a href="http://theappleblog.com/tag/psystar/">Psystar</a>, the company that tried to create &#8220;open&#8221; Macs by running OS X on non-Apple hardware, suffered a quick defeat in its effort against Apple&#8217;s OS license restrictions.</p>
<p>No question this was a long shot and Psystar was going for the Hail Mary. Nonetheless, Apple&#8217;s arguments and victory in the case could have a chilling effect on any modification of Apple hardware and software. Will your next Mac be as locked down as the iPhone?</p>
<p>We euphemistically call gaining the ability to install any software on a iPhone &#8220;jailbreaking.&#8221; This allows you full administrative access to your iPhone to modify the software as necessary for your own use. You already purchased the iPhone hardware and a license for the Apple software necessary to run your iPhone&#8211;but are restricted in its use? Apple locks you out of making certain changes to your iPhone; every aspect of iPhone usage is controlled by Apple, yet Apple&#8217;s fickle and inconsistent App Store policies further complicate matters and virtually beg people to jailbreak their iPhone. <span id="more-35765"></span></p>
<p>Unlike with the iPhone, we can pretty much do want we want on our Macintosh computers. Installation of hardware and software is unrestricted and Apple exercises no control over how we use our Macs. We can circumvent functions in the operating system and enhance it without a problem. We are virtually unrestricted in upgrading or enhancing our Macs. Manufacturers can write kernel extensions to modify the operating system so their hardware can work. Don&#8217;t like the Apple monitor? No problem, go out and buy your own. Apple charging too much for RAM? Go out and buy third-party RAM. Want to add new functionality to your Mac? Buy and install third-party software that enhances the operating system.</p>
<p>The Psystar ruling reminds us that we use our Macs only with the consent of, and the pleasure of, Apple. Even though you &#8220;own&#8221; your Mac, your ability to use it can be modified, restricted or revoked by Apple without recourse. As Macs grow in market share and more third-party developers come to the table, we&#8217;ll be presented with options for our Macs that Apple&#8217;s own team can hardly imagine. If Apple starts losing revenue due to such enhancements, Apple can simply disable it. Any attempt to circumvent Apple&#8217;s restrictions could be seen as a violation of the DMCA. For example, to increase sales on iTunes, could Hulu be disabled by a future Apple OS? Legally, yes. We are one Automatic Software Update away from an Apple Kill Switch for our Mac.</p>
<h3>Conspiracy Theory? Think Again</h3>
<p>Before you blow this off as a conspiracy theory, note that similar actions have happened other times in Mac history. The most memorable was back in March 2001, when Apple issued a firmware update that disabled most third-party RAM. Apple RAM worked just fine, but other RAM was suddenly considered &#8220;out of spec.&#8221; Historians will debate whether this was deliberate or accidental. Eventually it all worked out when manufacturers swapped out RAM and other users avoided the update. In 1999, Apple disabled G4 upgrade cards in Blue and White G3s via another firmware updates. The original iMac had the ability to support a floppy drive, but later Apple purposefully disabled that function. Previous versions of iLife only worked with Apple-supported optical media.</p>
<p>Obviously, Apple is going to vehemently fight to prevent non-licensed Apple clones, and while it may be in the right here, the arguments used could be applied to any modification to the Macintosh OS, especially those used to enable non-Apple hardware to work with OS X. While I agree that the odds are low of waking up one morning and finding your Mac unable to boot due to a &#8220;DMCA violation,&#8221; Apple consistently argues it is its right to do so and it has exercised that right in the past. How very Microsoft of Apple. Just ask XBox 360 owners.</p>
<p>The iPhone is proof of its desire to lock the consumer out of any unapproved modifications. What&#8217;s stopping Apple from doing this with our Macs? Financial interest? Goodwill? You tell me.</p>
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		<slash:comments>46</slash:comments>
	
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			<media:title type="html">calldrdave</media:title>
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		<title>Eliminate Pro Becomes First Free App in the Top Grossing List</title>
		<link>http://theappleblog.com/2009/11/13/eliminate-pro-becomes-first-free-app-in-the-top-grossing-list/</link>
		<comments>http://theappleblog.com/2009/11/13/eliminate-pro-becomes-first-free-app-in-the-top-grossing-list/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 18:00:37 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app store]]></category> <category><![CDATA[business model]]></category> <category><![CDATA[eliminate pro]]></category> <category><![CDATA[games]]></category> <category><![CDATA[in-app purchasing]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[micropayments]]></category> <category><![CDATA[ngmoco]]></category> <category><![CDATA[revenue]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35721</guid>
		<description><![CDATA[I&#8217;m not sure how many of you are playing Eliminate Pro on your iPhones, but I&#8217;m guessing it has to be a fairly high number, considering the app&#8217;s success since its recent launch. ngmoco&#8217;s ambitious first-person shooter for Apple&#8217;s mobile platform is third overall in the App Store&#8217;s Top Free list, but what&#8217;s more impressive [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35721&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35736" title="eliminate_pro" src="http://gigapple.files.wordpress.com/2009/11/eliminate_pro.png?w=100&#038;h=100" alt="eliminate_pro" width="100" height="100" />I&#8217;m not sure how many of you are playing <a href="http://theappleblog.com/2009/11/03/ngmocos-eliminate-and-touch-pets-dogs-come-to-the-app-store/" target="_self">Eliminate Pro</a> on your iPhones, but I&#8217;m guessing it has to be a fairly high number, considering the app&#8217;s success since its recent launch. ngmoco&#8217;s ambitious first-person shooter for Apple&#8217;s mobile platform is third overall in the App Store&#8217;s Top Free list, but what&#8217;s more impressive is the number 22 spot it currently occupies in the Top Grossing list of apps.</p>
<p>That&#8217;s a huge step for the micropayments business model made possible by the introduction of in-app purchasing in iPhone OS 3.0. It marks the first real evidence that developers can make good money offering a &#8220;freemium&#8221; model on the iPhone platform, with users getting the initial product for free, but paying for in-game rewards and additional content. <span id="more-35721"></span></p>
<p>ngmoco appears to have found the sweet spot in add-on content where users don&#8217;t feel like they&#8217;re being extorted by a game&#8217;s in-app purchasing system. Eliminate Pro uses a system in which players earn rewards for in-game achievements that can be used to purchase armor and weapon upgrades. The catch is that you only get a certain amount of time during which game play earns you points. You can keep playing for free, but in order to get more rewards, you have to pay for more usable time.</p>
<p>Users can buy blocks of active time using the in-app purchasing system, in $1, $10 and $30 dollar increments. Players seem to have taken a shine to the system, since in-app purchases alone account for all of Eliminate Pro&#8217;s gross revenue. ngmoco also has a strong community and social media promotions effort in place behind the new title.</p>
<p>The company&#8217;s other title that depends heavily on in-app commerce, Touch Pets Dogs, hasn&#8217;t yet mirrored the success of Eliminate Pro. It hasn&#8217;t been available in the U.S. store for quite as long as Eliminate Pro, but I suspect the fact that its target audience skews much younger has more to do with its weaker performance. Eliminate players are far more likely to be in a position to have access to a pay-capable iTunes account.</p>
<p>No doubt ngmoco and other developers will try to repeat the success of Eliminate with other apps based on the same model. Personally, I&#8217;d be happy to see more games along the same lines, so long as developers remember that &#8220;freemium&#8221; does not mean &#8220;artificially handicapped.&#8221; Eliminate Pro works so well because it&#8217;s fun even if you don&#8217;t make use of the in-app purchases. As a result, users feel that ngmoco is operating in good faith and are willing to spend money on enhancing their experience.</p>
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		<title>App Store Devs Flaunt Copyright Troll With Name Changes</title>
		<link>http://theappleblog.com/2009/11/13/app-store-devs-flaunt-copyright-troll-with-name-changes/</link>
		<comments>http://theappleblog.com/2009/11/13/app-store-devs-flaunt-copyright-troll-with-name-changes/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 16:58:12 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Development]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app store]]></category> <category><![CDATA[apps]]></category> <category><![CDATA[copyright]]></category> <category><![CDATA[games]]></category> <category><![CDATA[infringement]]></category> <category><![CDATA[protest]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35700</guid>
		<description><![CDATA[iPhone devs are a rebellious bunch, and they don&#8217;t like to be bullied by anyone other than their Apple, which both frustrates and affirms their existence. Now, in light of what some might call a campaign being waged against the App Store by a well-known trademark troll, many iPhone devs are protesting what they see [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35700&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-35715" title="critter_credge" src="http://gigapple.files.wordpress.com/2009/11/critter_credge4.png?w=300&#038;h=124" alt="critter_credge" width="300" height="124" />iPhone devs are a rebellious bunch, and they don&#8217;t like to be bullied by anyone other than their Apple, which both frustrates and affirms their existence. Now, in light of what some might call a campaign being waged against the App Store by a well-known trademark troll, many iPhone devs are protesting what they see as Apple&#8217;s cowardice in the face of unjust threats.</p>
<p>According to <a href="http://www.tuaw.com/2009/11/13/app-store-devs-get-edge-y-as-a-reaction-to-trademark-threats/" target="_self">TUAW</a>, the trademark troll in question is none other than Tim Langdell, founder of the &#8220;gaming company&#8221; <a href="http://www.edgegames.com/" target="_self">Edge Games</a>. In reality, Edge Games produces very little beyond copyright infringement suits, which it launches against any and all games that feature the word &#8220;edge&#8221; in their title. EA&#8217;s Mirror&#8217;s Edge recently fell between Langdell&#8217;s crosshairs, for example, despite the fact that the game itself bears no similarity to any of Edge Games&#8217; roster of &#8220;planned&#8221; titles. <span id="more-35700"></span></p>
<p>Apparently the App Store has been a prime target for Tim Langdell and Edge Games. Reports claim that all he has to do is contact Apple and let them know that a game is in violation of his trademarks &#8212; which again, basically means it has &#8220;edge&#8221; somewhere in the title &#8212; and Apple pulls the game without much fuss. No doubt Apple just doesn&#8217;t want to deal with yet another legal battle that could ensue if Langdell gets the opportunity to take things beyond the cease-and-desist phase, but this really seems unfair to honest game devs who actually work for their money.</p>
<p>In protest, a group of iPhone devs are changing the names of their games to include &#8220;edge&#8221; in the titles, with the desired outcome being that Apple will realize that to continue just disallowing the word completely will significantly affect the App Store&#8217;s catalog of offerings. So, for example, Canabalt becomes &#8220;<a href="http://atomicedgegames.com/canabedge/" target="_self">Canabedge</a>,&#8221; the Eliss sequel becomes &#8220;<a href="http://www.flickr.com/photos/40057013@N06/4096463706/" target="_self">Edgeliss</a>&#8221; and Critter Crunch becomes &#8220;<a href="http://crittercrunch.com/" target="_self">Critter Credge</a>.&#8221; All of the changes mentioned haven&#8217;t actually been made to the apps in the store, but on developer web sites as a show of solidarity.</p>
<p>Even though this particular protest limits itself to the area beyond Apple&#8217;s sphere of control, it does demonstrate a promising solution to App Store bully tactics. If developers could organize in a similar manner, but with bigger numbers and with the support of some of the pillars of the App Store, they could more effectively combat unfair policies. Apple will be less likely to anger content producers if it has potential ramifications across its catalog. Let&#8217;s see a developers rights advocacy group come to pass, so articles about the injustices of the App Store can become a more infrequent occurrence.</p>
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			<media:title type="html">etherin</media:title>
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		<title>Facebook Developer Turns Back on iPhone</title>
		<link>http://theappleblog.com/2009/11/12/facebook-developer-turns-back-on-iphone/</link>
		<comments>http://theappleblog.com/2009/11/12/facebook-developer-turns-back-on-iphone/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:50:48 +0000</pubDate>
		<dc:creator>Alfredo Padilla</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[face]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[joe hewitt]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35627</guid>
		<description><![CDATA[
Facebook for the iPhone is one of my most used applications, and I&#8217;m not alone as it&#8217;s amongst the most popular iPhone applications ever. This success is due to the size of Facebook itself, that the application is free, and that it is very well done. That last is due mainly to Joe Hewitt, who [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35627&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-34533" title="facebook app logo" src="http://gigapple.files.wordpress.com/2009/10/facebook-app-logo.jpg?w=100&#038;h=100" alt="facebook app logo" width="100" height="100" /></p>
<p class="excerpt">Facebook for the iPhone is one of my most used applications, and I&#8217;m not alone as it&#8217;s amongst the most popular iPhone applications ever. This success is due to the size of Facebook itself, that the application is free, and that it is very well done. That last is due mainly to Joe Hewitt, who has been the main developer for Facebook&#8217;s iPhone application. Unfortunately that&#8217;s about to change, as Hewitt <a href="http://twitter.com/joehewitt/status/5631765190">tweeted</a> that he is moving &#8220;&#8230;onto a new project.&#8221;</p>
<p>At face value this may not be of any importance beyond a certain sadness to see a great developer leave a platform and an application so many love. In a conversation with <a href="http://www.techcrunch.com/2009/11/11/joe-hewitt-developer-of-facebooks-massively-popular-iphone-app-quits-the-project/">TechCrunch</a>, however, Hewitt made clear that the principal reason behind his departure from this project is his unhappiness with Apple&#8217;s management of the iPhone app store. Hewitt specifically mentions his philosophical opposition to the review process, indicating that it puts an unnecessary middleman between developers and users. He also fears that it sets a dangerous precedent for other platforms. Hewitt will be moving onto a web project at Facebook, which offers the opportunity to work on an open platform. <span id="more-35627"></span></p>
<p>Hewitt is not the first developer to abandon the iPhone due to Apple&#8217;s perceived mismanagement of the app store, but he may be the highest profile. His departure from iPhone development highlights a critical danger that Apple faces with the app store. For a variety of reasons, ranging from an inability to get your application noticed, the danger of having your application rejected for unforeseen reasons and the very low prices charged on the app store, many developers are growing disillusioned with the iPhone as a platform.</p>
<p>If this trend reaches a critical level it could deal a blow to the iPhone, which has touted the wide variety of high quality applications in its marketing. Even more dangerous is the possibility that developers will move in large numbers to other platforms, with Android being the most likely option. Of course Android has its own problems related to app development, and there are still plenty of developers who are focusing on the iPhone as their principal mobile platform.</p>
<p>It may be, however, that Apple is offering its competitors an opening to create a much more developer-friendly environment and steal one of its key advantages: the quality, not the quantity, of applications available. If Android, BlackBerry or Symbian can attract top developers to produce 1,000 high quality applications for its platform, that will probably be enough to erase the huge lead Apple has today. Who cares if you can&#8217;t choose between 500 tip calculators, or 30 different versions of the same public domain book as long as you can get high quality versions of the apps you actually want?</p>
<p>It&#8217;s clear that <a href="http://theappleblog.com/2009/08/12/phil-schiller-pens-another-missive/">Apple realizes</a> there are problems with the way it is currently managing the app store. The question is whether it can make the necessary adjustments to attract and keep the best developers for the iPhone, or if the Joe Hewitt&#8217;s of the world decide it&#8217;s just not worth their time.</p>
<p><embed src="http://blip.tv/play/AYGdpX4C" type="application/x-shockwave-flash" width="480" height="390" allowscriptaccess="always" allowfullscreen="true"></embed</p>
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			<media:title type="html">mebpenguin</media:title>
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		<title>&#8220;ikee&#8221; iPhone Worm Progeny Not So Harmless</title>
		<link>http://theappleblog.com/2009/11/12/ikee-iphone-worm-progeny-not-so-harmless/</link>
		<comments>http://theappleblog.com/2009/11/12/ikee-iphone-worm-progeny-not-so-harmless/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:45:51 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Hardware]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[data]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[jailbreak]]></category> <category><![CDATA[malware]]></category> <category><![CDATA[security]]></category> <category><![CDATA[ssh]]></category> <category><![CDATA[Virus]]></category> <category><![CDATA[vulnerability]]></category> <category><![CDATA[worm]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35657</guid>
		<description><![CDATA[Earlier this week, we reported that the first iPhone worm had been created. It was called &#8220;ikee,&#8221; and all it did was change the default wallpaper on devices to an image of Rick Astley with &#8220;ikee is never going to give you up&#8221; printed across the top. It was relatively harmless, if annoying, and the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35657&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-35664" title="iphone-malware" src="http://gigapple.files.wordpress.com/2009/11/iphone-malware.jpg?w=147&#038;h=201" alt="iphone-malware" width="147" height="201" />Earlier this week, <a href="http://theappleblog.com/2009/11/09/jailbreakers-first-iphone-worm-discovered-features-rick-astley/" target="_self">we reported</a> that the first iPhone worm had been created. It was called &#8220;ikee,&#8221; and all it did was change the default wallpaper on devices to an image of Rick Astley with &#8220;ikee is never going to give you up&#8221; printed across the top. It was relatively harmless, if annoying, and the hacker responsible claimed that it was more of a warning than anything else.</p>
<p>Hopefully many heeded that warning, since now a new virus has surfaced that uses the same M.O. as ikee, but that has a much more malicious intent and effect. Specifically, the new malware mines personal data from your device, using the very same exploit ikee revealed earlier in the week. <span id="more-35657"></span></p>
<p>The new worm, dubbed &#8220;iPhone/Privacy.A&#8221; by <a href="http://www.intego.com/news/hacker-tool-copies-personal-info-from-iphones.asp" target="_self">digital security firm Intego</a>, affects only jailbroken iPhones, and grabs things from your device like address book contacts, text messages, photos, music, video, calendar entries and email messages. Basically, almost anywhere it can look for sensitive data, it will. The virus doesn&#8217;t seem to be able to access information stored by other applications on your iPhone, like password managers, but if you&#8217;re affected, the only safe course of action is a full wipe and restore.</p>
<p>Theoretically, according to iPhone security researcher Charlie Miller speaking to <a href="http://www.computerworld.com/s/article/9140699/Hackers_pillage_jailbroken_iPhones?taxonomyId=17" target="_self">Computerworld</a>, attacks based on the same exploit could do more than just mine data. Running up your phone bill, sending out bulk text messages and spamming your contacts are all well within the realm of possibility. Miller goes on to describe how easy it would be for a hacker to infect a device:</p>
<blockquote><p>This could easily be installed on a computer on display in a retail store, which could then scan all iPhones that pass within the reach of its network. Or a hacker could sit in an Internet café and let his computer scan all iPhones that come within the range of the Wi-Fi network in search of data.</p></blockquote>
<p>In order to secure your device against this kind of attack, there are a few options. First, change the default SSH password if you haven&#8217;t already. So far, that appears to be the easiest way to foil attempts to infiltrate your jailbroken device. The best way to prevent this and any kind of future attack along the same lines, however, is to not jailbreak your device in the first place, or to restore it to factory settings if you&#8217;ve already jailbroken. Of course, for many who use their devices with carriers who don&#8217;t officially offer the iPhone, that isn&#8217;t an option.</p>
<p>Miller suggested that Apple may want to consider re-engineering its security measures to account for jailbroken devices, but as that would mean tacitly acknowledging and even accepting a practice it stridently disapproves of, I think the best bet for jailbreakers is just to shut down all SSH access, if possible.</p>
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		<title>Safari 4.0.4 Update Released</title>
		<link>http://theappleblog.com/2009/11/12/safari-4-0-4-update-released/</link>
		<comments>http://theappleblog.com/2009/11/12/safari-4-0-4-update-released/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 15:03:12 +0000</pubDate>
		<dc:creator>Charles Jade</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[javascript]]></category> <category><![CDATA[safari]]></category> <category><![CDATA[security]]></category> <category><![CDATA[software-update]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35640</guid>
		<description><![CDATA[Safari version 4.0.4 is now available, the 30MB update promising improvements to &#8220;performance, stability, and security.&#8221;
Regarding security, the update addresses several potential &#8220;maliciously crafted&#8221; attacks&#8211;are there such things as benevolently crafted attacks? One uses a color profile, which is inventive, if evil. Others use XML, shortcut menus, or the user&#8217;s desire to visit web pages [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35640&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-29290" title="Safari" src="http://gigapple.files.wordpress.com/2009/07/safari.png?w=128&#038;h=128" alt="Safari" width="128" height="128" /><a href="http://www.apple.com/safari/download/">Safari version 4.0.4</a> is now available, the 30MB update promising improvements to &#8220;performance, stability, and security.&#8221;</p>
<p>Regarding security, the <a href="http://support.apple.com/kb/HT3949">update</a> addresses several potential &#8220;maliciously crafted&#8221; attacks&#8211;are there such things as benevolently crafted attacks? One uses a color profile, which is inventive, if evil. Others use XML, shortcut menus, or the user&#8217;s desire to visit web pages or FTP sites of questionable virtue. <span id="more-35640"></span></p>
<p>Sadly, as the Mac gains greater popularity, the mantra of &#8220;security through obscurity&#8221; becomes less and less reassuring. This is one area where Microsoft Windows and Internet Explorer may end up having an actual advantage over OS X and Safari, Windows having been forced to exist in a state of siege for so long.</p>
<p>As for improvements to stability and performance, it&#8217;s not just the usual boilerplate text included with the update this time. Besides supposed stability improvements for third-party plug-ins, the search field, and Yahoo! Mail, Safari 4.0.4  has &#8220;improved full history search performance for users with a large number of history items.&#8221; I&#8217;m one of those users, and I would cringe when going to &#8220;Show All History&#8221; and using the realtime search box. The first few letters would stall Safari every time, not so much now.</p>
<p>Safari 4.0.4 also improves JavaScript performance. Running the <a href="http://www2.webkit.org/perf/sunspider-0.9/sunspider.html">SunSpider JavaScript Benchmark</a>, Safari 4.0.4 is 1.08 times as fast version 4.0.3 overall, with &#8220;significant&#8221; increases in many tests.</p>
<p>Finally and most importantly, Safari 4.0.4 does not break ClickToFlash. Upgrade (and restart) away.</p>
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		<title>Blu-Ray App for iPhone Arrives Courtesy of Universal</title>
		<link>http://theappleblog.com/2009/11/11/blu-ray-app-for-iphone-arrives-courtesy-of-universal/</link>
		<comments>http://theappleblog.com/2009/11/11/blu-ray-app-for-iphone-arrives-courtesy-of-universal/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 19:22:34 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[app]]></category> <category><![CDATA[blu-ray]]></category> <category><![CDATA[control]]></category> <category><![CDATA[features]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[playback]]></category> <category><![CDATA[remote]]></category> <category><![CDATA[universal]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35606</guid>
		<description><![CDATA[Universal Media announced awhile ago that it would be introducing iPhone control into some of its Blu-ray titles, starting with &#8220;Fast &#38; Furious,&#8221; the Vin Diesel/Paul Walker romp that saw the lucrative car racing series return to its humble origins. Now, Universal is extending the iPhone/Blu-ray connection to a much wider swath of its library [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35606&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-medium wp-image-35617 styled" title="pocketblu" src="http://gigapple.files.wordpress.com/2009/11/pocketblu.jpg?w=208&#038;h=300" alt="pocketblu" width="208" height="300" />Universal Media announced awhile ago that it would be introducing iPhone control into some of its Blu-ray titles, starting with &#8220;Fast &amp; Furious,&#8221; the Vin Diesel/Paul Walker romp that saw the lucrative car racing series return to its humble origins. Now, Universal is extending the iPhone/Blu-ray connection to a much wider swath of its library thanks to &#8220;pocket BLU,&#8221; a new app for Apple&#8217;s handheld devices.</p>
<p>pocket BLU is a free download from the <a href="http://itunes.apple.com/app/pocket-blu/id334746192?mt=8" target="_self">App Store</a> that allows your iPhone to become a remote control for operating Blu-ray discs from Universal. It won&#8217;t work with just any movie, of course. Blu-ray discs need to be played using a Wi-Fi connected player, for one, and the title has to be specifically enabled to work with pocket BLU, something which will be indicated by a conspicuously placed logo. <span id="more-35606"></span></p>
<p>The app will allow you to control playback of the film, and jump backwards and forwards to any point in the movie using a visual time line. You&#8217;ll also have access to a pop-up keyboard for entering data, which will definitely make any typing you need to do with your Blu-ray movie much easier. Finally, some titles will offer the ability to stream special content from the disc to your iPhone, which can then be stored for later viewing.</p>
<p>The app has promise, but limited as it is to one major distributor&#8217;s titles, it feels a little like yet another extraneous feature designed to add value to a format that&#8217;s failing to catch on with most consumers. Chances are, I&#8217;m never going to watch or care about the additional features included for pocket BLU users anyway, so why not just stick to playing back digital content on my Mac and using <a href="http://rowmote.com/Rowmote/Rowmote.html" target="_self">Rowmote</a> or <a href="http://www.hobbyistsoftware.com/VLC-more.php" target="_self">VLC Remote</a> to control it? Take it from me, Universal, you&#8217;ll be far better off if you focus on delivering content to the iPhone platform, instead of just control mechanisms.</p>
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			<media:title type="html">etherin</media:title>
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		<title>Mac Office Update: Stability, Stability, Stability</title>
		<link>http://theappleblog.com/2009/11/11/mac-office-update-stability-stability-stability/</link>
		<comments>http://theappleblog.com/2009/11/11/mac-office-update-stability-stability-stability/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 17:59:35 +0000</pubDate>
		<dc:creator>Charles Jade</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[mac office]]></category> <category><![CDATA[security]]></category> <category><![CDATA[software-update]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35600</guid>
		<description><![CDATA[
Microsoft issued updates for Office 2004 and 2008 covering security issues for both versions, as well as an XML conversion tool. The Office 2008 update also includes a number of minor fixes to enhance stability.
Regarding security, both updates address vulnerabilities &#8220;that an attacker can use to overwrite the contents of your computer&#8217;s memory with malicious [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35600&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="size-full wp-image-3253 alignright" title="office2008macbox" src="http://gigapple.files.wordpress.com/2008/05/office2008macbox.png?w=112&#038;h=141" alt="office2008macbox" width="112" height="141" /></p>
<p class="excerpt">Microsoft issued updates for Office <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=8f115b1c-1e28-4ecf-937c-99c4b60c7c8e&amp;displaylang=en">2004</a> and <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=b84fe57d-ddda-451e-9ead-69e10aee7928&amp;displaylang=en">2008</a> covering security issues for both versions, as well as an XML conversion tool. The Office 2008 update also includes a number of minor fixes to enhance stability.</p>
<p>Regarding security, both updates address vulnerabilities &#8220;that an attacker can use to overwrite the contents of your computer&#8217;s memory with malicious code.&#8221; Opening a &#8220;specially crafted&#8221; Word or Excel file could grant the attacker the same user rights as the local user, including administrative rights if applicable. The <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=4dd4bc05-1217-497e-8f65-4347f2544ed6&amp;displaylang=en">XML Conversion Tool</a> was also updated to address this issue.</p>
<p>The 12.2.3 update for Mac Office 2008 update also focuses on stability. In Word, general crashing issues have been addressed. The update also fixes the annoying text-spacing bug when opening some Windows Office documents. For Excel, crashing issues when using PivotTables has been addressed. PowerPoint also addresses stability. Apparently, Entourage is stable enough, though there is a new junk mail definition file. Finally, Microsoft Document Connection for the Mac gets several minor upgrades and fixes.</p>
<p>While this minor update is welcome, many Mac Office users are waiting for information about, if not an actual release of, <a href="http://theappleblog.com/2009/08/13/microsoft-dishes-on-future-of-office-for-mac/">Outlook for the Mac</a>. In August, we learned Mac Outlook will be out by Christmas 2010, will be built from the ground up using Cocoa, and will have many features we desire, but since then nothing. How about an update on <em>that</em>?</p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">Jade</media:title>
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		<title>Apple Releases OS X 10.6.2 Update</title>
		<link>http://theappleblog.com/2009/11/09/apple-releases-os-x-10-6-2-update/</link>
		<comments>http://theappleblog.com/2009/11/09/apple-releases-os-x-10-6-2-update/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 23:07:41 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[10.6.2]]></category> <category><![CDATA[apple]]></category> <category><![CDATA[mac]]></category> <category><![CDATA[os-x]]></category> <category><![CDATA[software-update]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35522</guid>
		<description><![CDATA[The second minor incremental update for OS X Snow Leopard was released today, and it contains the usual expected bug fixes. It is also is said to contain built-in support for Apple&#8217;s new Magic Mouse, and may or may not remove support for Intel Atom processors. If you happen to be using a hackintosh and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35522&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-medium wp-image-34207" title="software-update" src="http://gigapple.files.wordpress.com/2009/10/software-update.png?w=165&#038;h=165" alt="software-update" width="165" height="165" />The second minor incremental update for OS X Snow Leopard was released today, and it contains the usual expected bug fixes. It is also is said to contain built-in support for Apple&#8217;s new Magic Mouse, and may or may not remove support for Intel Atom processors. If you happen to be using a hackintosh and can confirm or deny whether or not the latest update breaks your system, please comment below and let us know.</p>
<p>You can download the update via Software Update now, or get it directly from the <a href="http://support.apple.com/kb/DL958" target="_self">Apple Support site</a>. Here&#8217;s Apple&#8217;s rather lengthy description of the update, including major bug fixes:</p>
<blockquote><p>The 10.6.2 Update is recommended for all users running Mac OS X Snow Leopard and includes general operating system fixes that enhance the stability, compatibility, and security of your Mac, including fixes for:</p>
<ul>
<li>an issue that might cause your system to logout unexpectedly</li>
<li>a graphics distortion in Safari Top Sites</li>
<li>Spotlight search results not showing Exchange contacts</li>
<li>a problem that prevented authenticating as an administrative user</li>
<li>issues when using NTFS and WebDAV file servers</li>
<li>the reliability of menu extras</li>
<li>an issue with the 4-finger swipe gesture</li>
<li>an issue that causes Mail to quit unexpectedly when setting up an Exchange server</li>
<li>Address Book becoming unresponsive when editing</li>
<li>a problem adding images to contacts in Address Book</li>
<li>an issue that prevented opening files downloaded from the Internet</li>
<li>Safari plug-in reliability</li>
<li>general reliability improvements for iWork, iLife, Aperture, Final Cut Studio, MobileMe, and iDisk</li>
<li>an issue that caused data to be deleted when using a guest account</li>
</ul>
<p>For detailed information on this update, please visit this website: <a href="http://support.apple.com/kb/HT3874" target="_self">http://support.apple.com/kb/HT3874</a>.</p>
<p>For information on the security content of this update, please visit: <a href="http://support.apple.com/kb/HT1222" target="_self">http://support.apple.com/kb/HT1222</a>.</p></blockquote>
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			<media:title type="html">etherin</media:title>
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		<title>Jailbreakers: First iPhone Worm Discovered, Features Rick Astley</title>
		<link>http://theappleblog.com/2009/11/09/jailbreakers-first-iphone-worm-discovered-features-rick-astley/</link>
		<comments>http://theappleblog.com/2009/11/09/jailbreakers-first-iphone-worm-discovered-features-rick-astley/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 19:16:09 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[exploit]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[jailbreak]]></category> <category><![CDATA[security]]></category> <category><![CDATA[ssh]]></category> <category><![CDATA[Virus]]></category> <category><![CDATA[worm]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=35498</guid>
		<description><![CDATA[The first iPhone worm has been discovered. It comes to us via Australia, and appears to be limited to that country for now, although it has the potential to spread. It also stars Rick Astley, so to speak. The work changes the iPhone&#8217;s wallpaper to an image of the 1980s pop singer, who&#8217;s enjoyed a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=35498&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="excerpt"><img class="alignright size-full wp-image-35506" title="ikee-170" src="http://gigapple.files.wordpress.com/2009/11/ikee-170.jpg?w=170&#038;h=194" alt="ikee-170" width="170" height="194" />The first iPhone worm has been discovered. It comes to us via Australia, and appears to be limited to that country for now, although it has the potential to spread. It also stars Rick Astley, so to speak. The work changes the iPhone&#8217;s wallpaper to an image of the 1980s pop singer, who&#8217;s enjoyed a recent resurgence thanks to the <a href="http://newteevee.com/2008/04/01/rickrolling-a-timeline/">Rick-rolling Internet phenomenon</a>.</p>
<p>The worm has the ability to break into jailbroken iPhones only. Even if you&#8217;ve jailbroken, you still aren&#8217;t vulnerable unless you&#8217;ve also installed SSH, and not changed the default password after doing so. As a result, only a small fraction of the larger iPhone community is probably susceptible to the &#8220;ikee virus,&#8221; as it is called in its own source code. <span id="more-35498"></span></p>
<p>Still, it shows that as the platform matures and becomes more widespread, it also becomes the target of more malicious attacks. Most hackers, like any businesspeople, are interested in the bottom line, and part of that involves targeting the largest group of people possible. With millions of users worldwide, the iPhone is definitely an appealing mark. ikee&#8217;s creator, a hacker calling himself &#8220;ikex,&#8221; cites a different explanation for this particular worm&#8217;s creation:</p>
<blockquote><p>Why?: Boredom, because i found it so stupid the fact that on my initial scan of my 3G optus range i found 27 hosts running SSH daemons, i could access 26 of them with root:alpine. Doesn&#8217;t anyone RTFM anymore?</p></blockquote>
<p>In the case of this worm, which only changes the background wallpaper to the Astley photo with the slogan, &#8220;ikee is never going to give you up&#8221; across the top, <a href="http://www.sophos.com/blogs/gc/g/2009/11/08/iphone-worm-discovered-wallpaper-rick-astley-photo/" target="_self">Graham Cluley of SophosLabs</a> suggests it&#8217;s really only an experiment:</p>
<blockquote><p>The source code is littered with comments from the author suggesting the worm has been written as an experiment. One of the comments berates affected users for not following instructions when installing SSH, because if they had changed the default password the worm would not have been able to infect them.</p></blockquote>
<p>While not dangerous in and of itself (it actually sort of provides a service by reminding users to take precautions), it could open the door for similar programs with less innocuous payloads. Hopefully, jailbreak users will learn from the experience and be prepared if someone more sinister tries to do the same thing again.</p>
<p>It&#8217;ll be interesting to see whether Apple latches onto this as a means to further decry the evils of jailbreak. If it leads to more serious exploits, it definitely would constitute a good reason to stay on the straight and narrow. In either case, expect to see more security concerns surrounding the iPhone as it continues its commercial success.</p>
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		<title>Will the Cloud Lead Me Away From the Mac?</title>
		<link>http://theappleblog.com/2009/11/09/will-the-cloud-lead-me-away-from-the-mac/</link>
		<comments>http://theappleblog.com/2009/11/09/will-the-cloud-lead-me-away-from-the-mac/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 15:24:52 +0000</pubDate>
		<dc:creator>Alfredo Padilla</dc:creator>
		<category><![CDATA[Commentary]]></category> <category><![CDATA[Software]]></category> <category><![CDATA[cloud computing]]></category> <category><![CDATA[ssb]]></category>
		<guid isPermaLink="false">http://theappleblog.com/?p=33146</guid>
		<description><![CDATA[
There&#8217;s no doubt that cloud computing is a growing trend. All you have to look at is the popularity of netbooks to see that many people nowadays will be quite happy with a computing device that gives them access to the web, and not much else.
I&#8217;m certainly part of this trend, as I write this story [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theappleblog.com&blog=5550580&post=33146&subd=gigapple&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright size-full wp-image-35483" title="cloud" src="http://gigapple.files.wordpress.com/2009/11/cloud.png?w=256&#038;h=256" alt="cloud" width="256" height="256" /></p>
<p class="excerpt">There&#8217;s no doubt that cloud computing is a growing trend. All you have to look at is the popularity of netbooks to see that many people nowadays will be quite happy with a computing device that gives them access to the web, and not much else.</p>
<p>I&#8217;m certainly part of this trend, as I write this story I have the following web-based applications open on my Mac:</p>
<ul>
<li><a href="http://twitter.com/">Twitter</a></li>
<li><a href="http://reader.google.com/">Google Reader</a></li>
<li><a href="http://www.evernote.com/">Evernote</a></li>
<li><a href="http://www.google.com/calendar">Google Calendar</a></li>
<li><a href="http://www.rememberthemilk.com">Remember The Milk</a></li>
<li><a href="http://mail.google.com/mail/">Gmail</a></li>
<li><a href="http://www.facebook.com/">Facebook</a></li>
<li><a href="http://wordpress.com/">WordPress</a></li>
<li><a href="http://www.socialcast.com">Socialcast</a></li>
<li><a href="http://www.lexulous.com/">Lexulous</a></li>
</ul>
<p>What surprises me isn&#8217;t how many web apps I&#8217;m accessing, but how few native Mac applications I am using to access these services. I am using <a href="http://www.atebits.com/tweetie-mac/">Tweetie</a> to access Twitter, Evernote has it&#8217;s own native Mac application and I use <a href="http://www.busymac.com/index.html">BusyCal</a> to access Google Calendar. Apart from that, all of these web services are being accessed either via Safari (Facebook and Lexulous), or via <a href="http://theappleblog.com/2009/10/28/quick-look-creating-and-using-site-specific-browsers/">Site Specific Browsers</a> (SSBs), which means I&#8217;m using the naked, if you will, web interface for the application.</p>
<p>Two years ago I never would have done this. I actually wrote a whole blog post, on a now defunct blog, about how I eschewed web-based applications in favor of native Mac apps because I wanted a Mac-like experience. As such I used Mail.app to get my email, NetNewsWire for RSS feeds, Omni Focus for tasks, etc. Nowadays I use web-based apps for all those functions. <span id="more-33146"></span></p>
<p>There were several factors that led me to this place. First of all web based apps have become better in terms of user experience, in some cases even exceeding, in my opinion, the user experience of the native Mac alternative, for example Gmail versus Mail. Although Google&#8217;s web apps aren&#8217;t particularly pretty, they are well thought out, and some other web apps are almost elegant, like Remember the Milk.</p>
<p>The iPhone has also been a driving force towards web-based applications because they are more likely to offer the ability to easily synchronize over the air. For example, I would love to use Things as my main task manager, but the simple reality is that I never remember to go through the rigamarole of synchronizing via Wi-Fi. If I can&#8217;t sync over the air with my iPhone, then I don&#8217;t want to use it on my Mac.</p>
<p>Probably the most important driving force, however, has been features. Google Reader is an excellent example of this. I recently went over several native Google Reader clients for the Mac, but despite this range of choices, I&#8217;m still using a site specific browser to access Google Reader. Why? Because none of these applications offer the feature set that the actual website does, and I actually use all of those features. I&#8217;ve faced similar problems with native Mac apps that purport to give you access to Facebook or WordPress.</p>
<p>The reality is that many web applications have reached the point of complexity that building a third-party client for them becomes very difficult, especially on the desktop where users will demand feature parity, or something close to it. Unless a company is building their own client, such as Evernote, or the service is exceedingly simple, such as Twitter, desktop clients are constantly going to be playing a losing game of catchup.</p>
<p>What all this means for users like myself is that more and more of my computing experience is moving away from the Mac and <a href="http://pro.gigaom.com/2009/06/is-it-time-for-the-web-os/">to the web</a> (subscription required). I love the Mac, I love the combination of stability, elegance, ease of use and power Apple&#8217;s computers offer me, but I have to admit that I&#8217;m taking less advantage of the platform than I have in the past, and unless something drastic changes, that trend is only going to continue.</p>
<p>Apple doesn&#8217;t seem to be making aggressive moves towards building better support for web applications into the operating system, and this may be a dangerous mistake. Someday in the not to distant future something approaching 100 percent of the average user&#8217;s computing is going to move online, and when that happens Apple may find itself flat footed in a new world, and I may find myself looking for a computing platform better suited for my actual use.</p>
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