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Apple’s New Job Posting May Hint at Early Tablet Strategy

Written on November 16, 2009 by Liam Cassidy and 14 people have commented

There’s been talk lately that Apple’s execs are a little unhappy with the direction the iPhone and iPod touch have taken in regards to gaming. They didn’t anticipate such strong interest in gaming, it wasn’t really a key concern in their initial plans for the platform…and anyway, Stevey J’s not much of a gamer, and [...]

iPhone Social Gaming Service Roundup

Written on July 13, 2009 by Chris Ryan and 7 people have commented

Like any gaming platform, the sustained success of the platform itself is driven by its users. Social gaming networks allow for increased user interaction and, in many ways, a more engaging gaming experience. On the Xbox, you have the Xbox Live service; the Playstation 3 features the Playstation Network; and the Wii features WiiConnect24. So [...]

App Developer Diary Part 2: Pitching My Concept

Written on July 03, 2009 by Olly Farshi and 1 person has commented

In this week’s enlightening installment of the App Developer Diary, I pitch my game concept to the coders, preach the gospel of the Game Bible and muse upon the possibility of the project imploding.
Straight after submitting last week’s App Developer Diary, I packed up my MacBook Pro and headed down to Nolla, a local bar [...]

iPhone OS 3.1 Beta Available for Developers

Written on July 01, 2009 by Charles Jade and 9 people have commented

Following closely on the official release of iPhone OS 3.0, Apple has seeded a developer build of version 3.1, build 7C97D, along with the SDK.
The point release appears to be more than bug fixes, too. A number of sites, including Gizmodo, are reporting features like:

Faster boot time
Bluetooth voice control
Access to video editing through APIs for [...]

App Developer Diary Part 1: Game On

Written on June 26, 2009 by Olly Farshi and 10 people have commented

This is the first installment of one journalist’s diary designing a game. It is a genuine, behind-the-scenes look at what it’s like to develop an app, from conception to release, for Apple’s iPhone.
This isn’t your regular developer diary. There’ll be no talk of code and classes, no discussion of the intricacy of integers or vileness [...]

Release Timeline for Snow Leopard Leaked

Written on April 01, 2009 by Darrell Etherington and 6 people have commented

In case you were getting excited about Snow Leopard coming out anytime soon, or maybe holding off on a hardware purchase in anticipation of a WWDC ‘09 release, you might be disappointed by the news that it likely won’t make it into the hands of consumers by that early June date. AppleInsider is reporting that [...]

Has Apple Trademarked Some Adobe Custom Shapes?

Written on January 16, 2009 by Darrell Etherington and 4 people have commented

In the course of my daily wanderings, I came across this post by Turkish web developer Cagan Senturk. Cagan was working on his first foray into iPhone development when he ran into some difficulty. He describes the process at length, but it’s the third rejection of his app (an iPhone companion to Profesyo.net, a Turkish [...]

2008 Best App Ever Awards: Your Vote Counts!

Written on December 22, 2008 by Bob Rudis and 2 people have commented

iPhone news and review site 148apps.com has announced the launch of Best App Ever, a new site which allows you to nominate your favorite apps and games in any one of thirty categories.

Most Innovative App – The most innovative app on the iPhone OS platform
Most Useful App – The app you just can’t live without
Best [...]

Demand for iPhone Developers Up 500%

Written on October 28, 2008 by Darrell Etherington and 18 people have commented

The SDK and the success of the App Store have combined to create an emerging professional category, that of iPhone application developer.
According to oDesk, a technology outsourcer billing itself as the “leading marketplace and global IT platform for outsourcing technology jobs to certified, freelance, Apple iPhone developers”, demand has risen for iPhone-related positions from 30 [...]

iPhone Tech World Tour Announced

Written on October 09, 2008 by David Appleyard and No one has commented

Apple have announced a new series of developer events aimed at those creating software for the iPhone. The event will be touring various locations in the USA, as well as Europe, Asia and India, starting with Paris and San Francisco on October 22.
Attending the event will be completely free, but Apple are warning that space [...]

AppCubby: iPhone Apps On The Go

Written on September 30, 2008 by Nick Santilli and 2 people have commented

App Cubby is an Application Development shop out of San Marcos, Texas, that jumped into the fray of iPhone programming back in March of this year. Focusing their attentions squarely on the iPhone-toting worker on the run. Their first offering, Trip Cubby, easily handles expensible mileage, and the already announced Cash Cubby will handle [...]

“Disabling” Launch Services File Quarantine

Written on March 26, 2008 by Bob Rudis and 20 people have commented

Dan Benjamin of The Talk Show fame posted a general inquiry to the Twitterverse on how to disable the Leopard open confirmation dialog that comes up when you attempt to access a recently downloaded file.
This dialog is a one of Leopard’s new security features called “File Quarantine” and is primarily designed to protect users from [...]

iPhone Development Postmortem

Written on March 21, 2008 by Bob Rudis and 3 people have commented

The big day has come and gone and we have many more details regarding the iPhone Development Program. Much of what I discussed in the previous post regarding enterprise support has been adopted by Apple, though only the privileged few that were allowed into the enterprise beta program know the full details (and I am [...]

ActiveState Takes Komodo Edit To The Community

Written on March 13, 2008 by Bob Rudis and No one has commented

As I’ve been catching up from an illness backlog, I came across this press release from ActiveState – providers of commercially-supported versions of Perl, Python & TCL – on their decision to take their great editor Komodo Edit open source. This editor has been based on the Mozilla code base, and the open source version [...]